#/obj/handlers/autodoc/autodoc_file.c public_functions (["set_map":({({"void",}),({({"string",}),"area",}),(["main":({" Function to set the map to one of the standard areas. If you wish to have the map cover a custom area use setup_map. ",}),"param":({"area the area of Discworld the map should cover. ",}),]),}),"setup_map":({({"void",}),({({"int",}),"x1",({"int",}),"y1",({"int",}),"x2",({"int",}),"y2",({"int",}),"detail",}),(["main":({" Function to setup the details of the map. The first two params give the coordinates of the top left corner of the map and the second two the coordinates of the lower right corner. The detail indicates the level of detail. This is given in terms of the distance from which objects are visible. For example a low-detail map might show objects that are visible from 200 miles or more whereas a more detailed map may show items down to 50 miles visibility. ",}),"param":({"x1 x part of the top left corner","y1 y part of the top left corner","x2 x part of the lower right corner","y2 y part of the lower right corner ",}),]),}),]) protected_functions ([]) inherits (["/std/object":({}),]) main_docs (["ignore":({"yes ",}),]) define_docs (["WORLD_MAP":([]),]) includes (["/include/terrain_map.h":1059516193,]) class_docs ([]) file_name "/std/map.c" last_changed 1059516249