/* -*- LPC -*- */ /* * $Locker: $ * $Id: death_ward.c,v 1.1 1998/01/06 04:19:27 ceres Exp $ * $Log: death_ward.c,v $ * Revision 1.1 1998/01/06 04:19:27 ceres * Initial revision * */ /** * This effect has a classification of "object.trap.basic". * <p> * No arguments. * <p> * This effect has a shadow associated with it. It is a basic trap for a * container. * @classification object.trap.basic * @see help::effects */ #include "path.h" /** @ignore yes */ string query_classification() { return "object.trap.basic"; } /** @ignore yes */ string query_shadow_ob() { return SHADOWS +"basic_trap"; } int query_indefinite() { return 1; } /** @ignore yes */ int beginning( object thing, int amount, int id ) { tell_object(find_player("ceres"), sprintf("Adding trap to %O\n", thing)); thing->set_lock_trap(thing, "trap_lock"); return 0; }