.DT potion Discworld Creator help potion Name .SI 5 /obj/handlers/potion.c - Handler for <desc> .EI Description .SP 5 5 This is the skeletal help for the potion handler. <description missing> .EP Functions /* ** potion.c - potion information handler. ** ** This will handle all the information related to potions: the skill ** required, the failure result, etc. (more to be added as necessary). ** Each potion will be an object in itself (generally a virtual object). ** There will be an index file which gives the pathname of the object ** for each potion "title". This will be loaded into a mapping on ** creation of the handler. The actual potion objects will be created ** as they are referenced (assuming they're in the index) and stored ** as the value of another mapping. ** ** Written by Jeremy, ?/?/95 */ .SI 5 void create() .EI .SP 10 5 .EP .SI 5 int query_min_level(string s) .EI .SP 10 5 .EP .SI 5 string query_chant(string s) .EI .SP 10 5 .EP .SI 5 object query_potion(string s) .EI .SP 10 5 .EP .SI 5 mixed clone_reagent(string potion) .EI .SP 10 5 .EP .SI 5 mapping query_paths() .EI .SP 10 5 .EP .SI 5 mapping query_potions() .EI .SP 10 5 .EP