<html> <head> <title>Discworld mudlib version wibble</title> </head> <body> <img src="pics/post-frog-sm.jpg" align=right> <h1>Discworld mudlib version wibble features</h1> <h4>Discworld release wibble:</h4> <ul> <li>extremely flexible and controllable command parsing system. <li>object matching parser for matching multiple objects, fully integrated into the mudlib. <li>complex and wonderful room system. <li>terrain system for generating areas based on template rooms. <li>several different sorts of shops. <li>exciting combat system. <li>family system for family names. <li>complex club system. <li>rcs version control integrated into the mudlib. <li>nice error reporting and management tools. <li>more wombles and bings per line of code. <li>mudlib from a successful running mud, in development since 1991. <li>fully featured player command set. <li>detailed and complete creator command set. <li>uses an automated documentation generation system to produce documentation for all the mudlib code. <li>lots of documentation on creator commands/player commands and code. <li>more poems/line of code than any other mudlib. <li>flexible race and guild system. <li>easily expandable set of effects to modify players behaviour and appearance. </ul> </body> </html>