#include <virtual.h> void dest_me() { destruct( this_object() ); } void create() { seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) ); } /* create() */ object create_virtual_ob() { object clone; clone = (object)SERVER->create_virtual_object( "/obj/vessel.c", 1 ); clone->add_property( VIRTUAL_NAME_PROP, "/obj/misc/buckets/bucket_small.ob#1" ); call_other( clone, "set_name", "bucket" ); call_other( clone, "set_short", "small bucket" ); call_other( clone, "set_long", "This is a small metal bucket. It is not very shiny.\n" ); call_other( clone, "set_main_plural", "small buckets" ); call_other( clone, "add_adjective", "small" ); call_other( clone, "add_plural", "buckets" ); call_other( clone, "set_stuck", 1 ); call_other( clone, "set_leak_rate", 0 ); call_other( clone, "set_max_volume", 3000 ); call_other( clone, "set_max_weight", 30 ); call_other( clone, "set_full_weight", 30 ); call_other( clone, "set_value", 85 ); call_other( clone, "set_weight", 10 ); call_other( clone, "set_material", "metal" ); return clone; } /* create_virtual_ob() */