dw_fluffos_v2/
dw_fluffos_v2/fluffos-2.9-ds2.05/
dw_fluffos_v2/fluffos-2.9-ds2.05/ChangeLog.old/
dw_fluffos_v2/fluffos-2.9-ds2.05/Win32/
dw_fluffos_v2/fluffos-2.9-ds2.05/compat/
dw_fluffos_v2/fluffos-2.9-ds2.05/compat/simuls/
dw_fluffos_v2/fluffos-2.9-ds2.05/include/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/clone/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/command/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/data/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/etc/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/include/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/inherit/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/inherit/master/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/log/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/compiler/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/efuns/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/operators/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/u/
dw_fluffos_v2/fluffos-2.9-ds2.05/tmp/
dw_fluffos_v2/fluffos-2.9-ds2.05/windows/
dw_fluffos_v2/lib/
dw_fluffos_v2/lib/binaries/cmds/
dw_fluffos_v2/lib/binaries/cmds/creator/
dw_fluffos_v2/lib/binaries/cmds/living/
dw_fluffos_v2/lib/binaries/cmds/player/
dw_fluffos_v2/lib/binaries/d/admin/obj/
dw_fluffos_v2/lib/binaries/d/liaison/
dw_fluffos_v2/lib/binaries/global/virtual/
dw_fluffos_v2/lib/binaries/global/virtual/setup_compiler/
dw_fluffos_v2/lib/binaries/obj/handlers/autodoc/
dw_fluffos_v2/lib/binaries/obj/handlers/terrain_things/
dw_fluffos_v2/lib/binaries/obj/misc/
dw_fluffos_v2/lib/binaries/obj/misc/buckets/
dw_fluffos_v2/lib/binaries/obj/monster/
dw_fluffos_v2/lib/binaries/obj/reactions/
dw_fluffos_v2/lib/binaries/obj/reagents/
dw_fluffos_v2/lib/binaries/secure/cmds/creator/
dw_fluffos_v2/lib/binaries/secure/master/
dw_fluffos_v2/lib/binaries/std/
dw_fluffos_v2/lib/binaries/std/dom/
dw_fluffos_v2/lib/binaries/std/effects/object/
dw_fluffos_v2/lib/binaries/std/guilds/
dw_fluffos_v2/lib/binaries/std/languages/
dw_fluffos_v2/lib/binaries/std/races/
dw_fluffos_v2/lib/binaries/std/room/
dw_fluffos_v2/lib/binaries/std/room/basic/
dw_fluffos_v2/lib/binaries/std/shops/
dw_fluffos_v2/lib/binaries/std/shops/inherit/
dw_fluffos_v2/lib/binaries/www/
dw_fluffos_v2/lib/cmds/guild-race/
dw_fluffos_v2/lib/cmds/guild-race/crafts/
dw_fluffos_v2/lib/cmds/guild-race/other/
dw_fluffos_v2/lib/cmds/playtester/
dw_fluffos_v2/lib/cmds/playtester/senior/
dw_fluffos_v2/lib/d/admin/
dw_fluffos_v2/lib/d/admin/log/
dw_fluffos_v2/lib/d/admin/mapper/31-10-01/mapmaker/event/
dw_fluffos_v2/lib/d/admin/meetings/
dw_fluffos_v2/lib/d/admin/obj/
dw_fluffos_v2/lib/d/admin/room/we_care/
dw_fluffos_v2/lib/d/admin/save/
dw_fluffos_v2/lib/d/dist/
dw_fluffos_v2/lib/d/dist/mtf/
dw_fluffos_v2/lib/d/dist/pumpkin/
dw_fluffos_v2/lib/d/dist/pumpkin/chars/
dw_fluffos_v2/lib/d/dist/pumpkin/desert/
dw_fluffos_v2/lib/d/dist/pumpkin/gumboot/
dw_fluffos_v2/lib/d/dist/pumpkin/hospital/
dw_fluffos_v2/lib/d/dist/pumpkin/inherit/
dw_fluffos_v2/lib/d/dist/pumpkin/map/
dw_fluffos_v2/lib/d/dist/pumpkin/plain/
dw_fluffos_v2/lib/d/dist/pumpkin/pumpkin/
dw_fluffos_v2/lib/d/dist/pumpkin/save/
dw_fluffos_v2/lib/d/dist/pumpkin/squash/
dw_fluffos_v2/lib/d/dist/pumpkin/terrain/
dw_fluffos_v2/lib/d/dist/pumpkin/woods/
dw_fluffos_v2/lib/d/dist/start/
dw_fluffos_v2/lib/d/learning/TinyTown/buildings/
dw_fluffos_v2/lib/d/learning/TinyTown/map/
dw_fluffos_v2/lib/d/learning/TinyTown/roads/
dw_fluffos_v2/lib/d/learning/add_command/
dw_fluffos_v2/lib/d/learning/arms_and_weps/
dw_fluffos_v2/lib/d/learning/chars/
dw_fluffos_v2/lib/d/learning/cutnpaste/
dw_fluffos_v2/lib/d/learning/examples/npcs/
dw_fluffos_v2/lib/d/learning/examples/player_houses/npcs/
dw_fluffos_v2/lib/d/learning/examples/terrain_map/basic/
dw_fluffos_v2/lib/d/learning/functions/
dw_fluffos_v2/lib/d/learning/handlers/
dw_fluffos_v2/lib/d/learning/help_topics/npcs/
dw_fluffos_v2/lib/d/learning/help_topics/objects/
dw_fluffos_v2/lib/d/learning/help_topics/rcs_demo/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/crowd/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/situations/
dw_fluffos_v2/lib/d/learning/items/
dw_fluffos_v2/lib/d/learning/save/
dw_fluffos_v2/lib/d/liaison/
dw_fluffos_v2/lib/d/liaison/NEWBIE/doc/
dw_fluffos_v2/lib/d/liaison/NEWBIE/save/oldlog/
dw_fluffos_v2/lib/db/
dw_fluffos_v2/lib/doc/
dw_fluffos_v2/lib/doc/creator/
dw_fluffos_v2/lib/doc/creator/autodoc/include/reaction/
dw_fluffos_v2/lib/doc/creator/autodoc/include/ritual_system/
dw_fluffos_v2/lib/doc/creator/autodoc/include/talker/
dw_fluffos_v2/lib/doc/creator/autodoc/include/terrain_map/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/baggage/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/clock/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/clothing/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/cont_save/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/corpse/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/money/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/monster/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/scabbard/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/service_provider/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/state_changer/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/wand/
dw_fluffos_v2/lib/doc/creator/autodoc/std/book_dir/
dw_fluffos_v2/lib/doc/creator/autodoc/std/key/
dw_fluffos_v2/lib/doc/creator/autodoc/std/learning/
dw_fluffos_v2/lib/doc/creator/autodoc/std/map/
dw_fluffos_v2/lib/doc/creator/autodoc/std/race/
dw_fluffos_v2/lib/doc/creator/autodoc/std/weapon_logic/
dw_fluffos_v2/lib/doc/creator/files/
dw_fluffos_v2/lib/doc/creator/policy/
dw_fluffos_v2/lib/doc/creator/room/
dw_fluffos_v2/lib/doc/effects/
dw_fluffos_v2/lib/doc/ideas/
dw_fluffos_v2/lib/doc/known_command/
dw_fluffos_v2/lib/doc/lpc/basic_manual/
dw_fluffos_v2/lib/doc/lpc/intermediate/
dw_fluffos_v2/lib/doc/new/add_command/
dw_fluffos_v2/lib/doc/new/handlers/
dw_fluffos_v2/lib/doc/new/living/
dw_fluffos_v2/lib/doc/new/living/race/
dw_fluffos_v2/lib/doc/new/living/spells/
dw_fluffos_v2/lib/doc/new/player/
dw_fluffos_v2/lib/doc/new/room/guild/
dw_fluffos_v2/lib/doc/new/room/outside/
dw_fluffos_v2/lib/doc/new/room/storeroom/
dw_fluffos_v2/lib/doc/object/
dw_fluffos_v2/lib/doc/playtesters/
dw_fluffos_v2/lib/doc/policy/
dw_fluffos_v2/lib/doc/weapons/
dw_fluffos_v2/lib/global/handlers/
dw_fluffos_v2/lib/global/virtual/setup_compiler/
dw_fluffos_v2/lib/include/
dw_fluffos_v2/lib/include/cmds/
dw_fluffos_v2/lib/include/effects/
dw_fluffos_v2/lib/include/npc/
dw_fluffos_v2/lib/include/shops/
dw_fluffos_v2/lib/net/daemon/chars/
dw_fluffos_v2/lib/net/inherit/
dw_fluffos_v2/lib/net/intermud3/
dw_fluffos_v2/lib/net/intermud3/services/
dw_fluffos_v2/lib/net/obj/
dw_fluffos_v2/lib/net/save/
dw_fluffos_v2/lib/net/smnmp/
dw_fluffos_v2/lib/net/snmp/
dw_fluffos_v2/lib/obj/amulets/
dw_fluffos_v2/lib/obj/b_day/
dw_fluffos_v2/lib/obj/examples/
dw_fluffos_v2/lib/obj/food/alcohol/
dw_fluffos_v2/lib/obj/food/chocolates/
dw_fluffos_v2/lib/obj/food/fruits/
dw_fluffos_v2/lib/obj/food/meat/
dw_fluffos_v2/lib/obj/food/nuts/
dw_fluffos_v2/lib/obj/food/seafood/
dw_fluffos_v2/lib/obj/food/vegetables/
dw_fluffos_v2/lib/obj/fungi/
dw_fluffos_v2/lib/obj/furnitures/artwork/
dw_fluffos_v2/lib/obj/furnitures/bathroom/
dw_fluffos_v2/lib/obj/furnitures/beds/
dw_fluffos_v2/lib/obj/furnitures/cabinets/
dw_fluffos_v2/lib/obj/furnitures/chairs/
dw_fluffos_v2/lib/obj/furnitures/chests/
dw_fluffos_v2/lib/obj/furnitures/clocks/
dw_fluffos_v2/lib/obj/furnitures/crockery/
dw_fluffos_v2/lib/obj/furnitures/cupboards/
dw_fluffos_v2/lib/obj/furnitures/cushions/
dw_fluffos_v2/lib/obj/furnitures/fake_plants/
dw_fluffos_v2/lib/obj/furnitures/lamps/
dw_fluffos_v2/lib/obj/furnitures/mirrors/
dw_fluffos_v2/lib/obj/furnitures/outdoor/
dw_fluffos_v2/lib/obj/furnitures/safes/
dw_fluffos_v2/lib/obj/furnitures/shelves/
dw_fluffos_v2/lib/obj/furnitures/sideboards/
dw_fluffos_v2/lib/obj/furnitures/sofas/
dw_fluffos_v2/lib/obj/furnitures/stoves/
dw_fluffos_v2/lib/obj/furnitures/tables/
dw_fluffos_v2/lib/obj/furnitures/wardrobes/
dw_fluffos_v2/lib/obj/handlers/
dw_fluffos_v2/lib/obj/handlers/autodoc/
dw_fluffos_v2/lib/obj/jewellery/anklets/
dw_fluffos_v2/lib/obj/jewellery/bracelets/
dw_fluffos_v2/lib/obj/jewellery/earrings/
dw_fluffos_v2/lib/obj/jewellery/misc/
dw_fluffos_v2/lib/obj/jewellery/necklaces/
dw_fluffos_v2/lib/obj/jewellery/rings/
dw_fluffos_v2/lib/obj/media/
dw_fluffos_v2/lib/obj/misc/buckets/
dw_fluffos_v2/lib/obj/misc/jars/
dw_fluffos_v2/lib/obj/misc/papers/
dw_fluffos_v2/lib/obj/misc/player_shop/
dw_fluffos_v2/lib/obj/misc/shops/
dw_fluffos_v2/lib/obj/misc/traps/
dw_fluffos_v2/lib/obj/monster/
dw_fluffos_v2/lib/obj/monster/godmother/
dw_fluffos_v2/lib/obj/monster/transport/
dw_fluffos_v2/lib/obj/plants/inherit/
dw_fluffos_v2/lib/obj/potions/
dw_fluffos_v2/lib/open/boards/
dw_fluffos_v2/lib/save/autodoc/
dw_fluffos_v2/lib/save/bank_accounts/
dw_fluffos_v2/lib/save/boards/frog/
dw_fluffos_v2/lib/save/books/bed_catalog/
dw_fluffos_v2/lib/save/creators/
dw_fluffos_v2/lib/save/mail/
dw_fluffos_v2/lib/save/mail/p/
dw_fluffos_v2/lib/save/soul/data/
dw_fluffos_v2/lib/save/tasks/
dw_fluffos_v2/lib/save/vaults/
dw_fluffos_v2/lib/secure/cmds/lord/
dw_fluffos_v2/lib/secure/config/
dw_fluffos_v2/lib/secure/items/
dw_fluffos_v2/lib/secure/player/
dw_fluffos_v2/lib/soul/
dw_fluffos_v2/lib/soul/i/
dw_fluffos_v2/lib/soul/j/
dw_fluffos_v2/lib/soul/k/
dw_fluffos_v2/lib/soul/o/
dw_fluffos_v2/lib/soul/q/
dw_fluffos_v2/lib/soul/to_approve/
dw_fluffos_v2/lib/soul/u/
dw_fluffos_v2/lib/soul/v/
dw_fluffos_v2/lib/soul/wish_list/
dw_fluffos_v2/lib/soul/y/
dw_fluffos_v2/lib/soul/z/
dw_fluffos_v2/lib/std/creator/
dw_fluffos_v2/lib/std/effects/
dw_fluffos_v2/lib/std/effects/attached/
dw_fluffos_v2/lib/std/effects/external/
dw_fluffos_v2/lib/std/effects/fighting/
dw_fluffos_v2/lib/std/effects/other/
dw_fluffos_v2/lib/std/environ/
dw_fluffos_v2/lib/std/guilds/
dw_fluffos_v2/lib/std/hospital/
dw_fluffos_v2/lib/std/house/
dw_fluffos_v2/lib/std/house/onebedhouse/
dw_fluffos_v2/lib/std/house/onebedhut/
dw_fluffos_v2/lib/std/house/tworoomflat/
dw_fluffos_v2/lib/std/languages/
dw_fluffos_v2/lib/std/liquids/
dw_fluffos_v2/lib/std/nationality/
dw_fluffos_v2/lib/std/nationality/accents/
dw_fluffos_v2/lib/std/nationality/accents/national/
dw_fluffos_v2/lib/std/nationality/accents/regional/
dw_fluffos_v2/lib/std/npc/goals/
dw_fluffos_v2/lib/std/npc/goals/basic/
dw_fluffos_v2/lib/std/npc/goals/misc/
dw_fluffos_v2/lib/std/npc/inherit/
dw_fluffos_v2/lib/std/npc/plans/
dw_fluffos_v2/lib/std/npc/plans/basic/
dw_fluffos_v2/lib/std/outsides/
dw_fluffos_v2/lib/std/races/shadows/
dw_fluffos_v2/lib/std/room/basic/topography/
dw_fluffos_v2/lib/std/room/controller/
dw_fluffos_v2/lib/std/room/controller/topography/
dw_fluffos_v2/lib/std/room/furniture/games/
dw_fluffos_v2/lib/std/room/furniture/inherit/
dw_fluffos_v2/lib/std/room/inherit/carriage/
dw_fluffos_v2/lib/std/room/inherit/topography/
dw_fluffos_v2/lib/std/room/punishments/
dw_fluffos_v2/lib/std/room/topography/area/
dw_fluffos_v2/lib/std/room/topography/iroom/
dw_fluffos_v2/lib/std/room/topography/milestone/
dw_fluffos_v2/lib/std/shadows/
dw_fluffos_v2/lib/std/shadows/attached/
dw_fluffos_v2/lib/std/shadows/curses/
dw_fluffos_v2/lib/std/shadows/disease/
dw_fluffos_v2/lib/std/shadows/fighting/
dw_fluffos_v2/lib/std/shadows/room/
dw_fluffos_v2/lib/std/shops/controllers/
dw_fluffos_v2/lib/std/shops/objs/
dw_fluffos_v2/lib/std/shops/player_shop/
dw_fluffos_v2/lib/std/shops/player_shop/office_code/
dw_fluffos_v2/lib/std/socket/
dw_fluffos_v2/lib/www/
dw_fluffos_v2/lib/www/external/autodoc/
dw_fluffos_v2/lib/www/external/java/telnet/Documentation/
dw_fluffos_v2/lib/www/external/java/telnet/Documentation/images/
dw_fluffos_v2/lib/www/external/java/telnet/examples/
dw_fluffos_v2/lib/www/external/java/telnet/tools/
dw_fluffos_v2/lib/www/pics/
dw_fluffos_v2/lib/www/secure/creator/
dw_fluffos_v2/lib/www/secure/editors/
dw_fluffos_v2/lib/www/secure/survey_results/
dw_fluffos_v2/win32/
/**
 * This file is for handling discussion items and clubs.
 * @author Pinkfish
 * @started April 21st 1999
 * @see /obj/handlers/club_handler.c
 */
#include <clubs.h>
#include <player_handler.h>
#include <player_handler.h>

//inherit "/std/room/inherit/club_discuss";

#define MAX_SUBJECT_LEN 40
#define MAX_CHOICE_LEN 10
#define MIN_TIMEOUT 1
#define MAX_TIMEOUT 20
#define MIN_POSITION_LEN 5
#define SAVE_START "club_discuss -- "
#define CLUB_ALL_POSITIONS "all positions"

string query_club();
int do_vote(int id, string choice);
int do_nominate(int id, string person);
int do_withdraw(int id);
int do_list_all();
int do_list_item(int id);
int do_list_archives();
int do_archive(int num);

private nosave int _last_time;

/**
 * This method will return the listing of discussion items as a nice
 * string.
 * @param player the player who is doing the listing
 * @return the discussion items as a listing
 */
string discussion_item_list(string player) {
   class discussion_idea* ideas;
   class discussion_idea bing;
   string ret;
   int no;

   ideas = CLUB_HANDLER->query_all_discussion_items(query_club());
   ret = "";
   no = 0;
   if (sizeof(ideas)) {
      foreach (bing in ideas) {
         if (CLUB_HANDLER->is_discussion_item_finished(query_club(),
                                                       bing->id)) {
            CLUB_HANDLER->complete_discussion_item(query_club(),
                                                   bing->id);
         } else {

            if (CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                            bing->id,
                                                            player)) {
               ret += bing->id + ") " +
                  CLUB_HANDLER->query_discussion_item_short_description(query_club(),
                                                                        bing->id);
               if (CLUB_HANDLER->is_discussion_item_quorum(query_club(),
                                                           bing->id)) {
                  ret += " (quorum)";
               }
               if (CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                                               bing->id,
                                                               player)) {
                  ret += " (voted)\n";
               } else {
                  ret += "\n";
               }
               no++;
            }
         }
      }
   }
   if (no == 0) {
      ret += "No items up for discussion.\n";
   }
   return ret;
} /* discussion_item_list() */

/**
 * This method returns information on the specified discussion item.
 * @param id the id of the discussion item to get information on
 * @param player the player retreiving the information
 * @return a string which is the information on the discussion item
 */
string discussion_item(int id,
                       string player) {
   string ret;

   if (CLUB_HANDLER->query_discussion_item(query_club(), id) &&
       CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                   id,
                                                   player)) {
      ret = "Discussion item #" + id + " by " +
         CLUB_HANDLER->query_discussion_added_by(query_club(), id) +
         " (Finish: " +
         ctime(CLUB_HANDLER->query_discussion_time_finish(query_club(),
                                                          id)) + ")\n" +
         CLUB_HANDLER->query_discussion_item_long_description(query_club(),
                                                              id) +
         "\n\nWith voting choices of " +
         query_multiple_short(CLUB_HANDLER->query_discussion_choices(query_club(),
                                                                     id)) + 
         ".\n";
      if (CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                                      id,
                                                      player)) {
         ret += "You have voted for the discussion item.\n";
      }
      if (CLUB_HANDLER->is_no_quorum_discussion_item(query_club(), id)) {
         ret += "The discussion item does not require a quorum to carry.\n";
      } else if (CLUB_HANDLER->is_discussion_item_quorum(query_club(), id)) {
         ret += "The discussion item has reached a quorum, so any result "
            "will be final.\n";
         ret += "The discussion item needed " +
                CLUB_HANDLER->query_discussion_item_quorum_number(query_club(),
                                                                  id) +
                " to vote for quorum and so far " +
                CLUB_HANDLER->query_discussion_item_number_voted(query_club(),
                                                                 id) +
                " people have voted.\n";
      } else {
         ret += "The discussion item needs " +
                CLUB_HANDLER->query_discussion_item_quorum_number(query_club(),
                                                                  id) +
                " to vote for quorum and so far " +
                CLUB_HANDLER->query_discussion_item_number_voted(query_club(),
                                                                 id) +
                " people have voted.\n";
      }
      if (CLUB_HANDLER->is_committee_discussion_item(query_club(), id)) {
         ret += "This is a committee only discussion item.\n";
      }
      return ret;
   }
   return "Lost discussion item of the far west.\n";
} /* discussion_item() */

/** 
 * This method adds the elected club specific commands to the
 * player.
 */
protected void add_elected_commands(object per) {
   string tmp_name;
   class discussion_idea* ideas;

   tmp_name = replace(lower_case(query_club()), " ", "_");
   per->add_command(tmp_name,
               this_object(),
               "vote for <string'choice'> in <number'id'>",
               (: do_vote($4[1], $4[0]) :));
   per->add_command(tmp_name,
               this_object(),
               "nominate <string'person'> in <number'id'>",
               (: do_nominate($4[1], $4[0]) :));
   per->add_command(tmp_name,
               this_object(),
               "withdraw from <number'id'>",
               (: do_withdraw($4[0]) :));
   per->add_command(tmp_name,
               this_object(),
               "list all [discussion items]", 
               (: do_list_all() :));
   per->add_command(tmp_name,
               this_object(),
               "list [discussion item] <number'id'>", 
               (: do_list_item($4[0]) :));
   per->add_command(tmp_name,
               this_object(),
               "archives",
               (: do_list_archives() :));
   per->add_command(tmp_name,
               this_object(),
               "archives [list] <number>",
               (: do_archive($4[0]) :));


   if (_last_time + 24 * 60 * 60 < time()) {
      _last_time = time();
      ideas = CLUB_HANDLER->query_all_discussion_items(query_club());
      ideas = filter(ideas,  (:
                   CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                        $1->id,
                                        this_player()->query_name()) :) );
      ideas = filter(ideas, (:
                   !CLUB_HANDLER->has_voted_for_discussion_item(query_club(),
                                        $1->id,
                                        this_player()->query_name()) :) );
      if (sizeof(ideas)) {
         write("%^YELLOW%^There are discussion items you have not voted "
               "for, use '" + tmp_name +
               " list all' for a list.\n%^RESET%^");
      }
   }
} /* add_elected_commands() */

protected void add_club_commands(object per) {
} /* add_club_commands() */

/**
 * @ignore yes
 */
int do_list_all() {
   string ret;

   ret = discussion_item_list(this_player()->query_name());
   write("$P$Discussion items$P$" + ret);
   return 1;
} /* do_list_all() */

/**
 * @ignore yes
 */
int do_list_item(int id) {
   string ret;

   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    this_player()->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   ret = discussion_item(id, this_player()->query_name());
   write("$P$Discussion item$P$" + ret);
   return 1;
} /* do_list_item() */

/**
 * This method is the default voting method for the discussion items.  It
 * is called by the add_command() patterns to do the voting.
 * @param id the id of the discussion item to vote for
 * @param choice the choice to vote for
 * @ignore yes
 */
int do_vote(int id,
            string choice) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    this_player()->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_votable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be voted for.\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_valid_discussion_choice(query_club(),
                                                 id,
                                                 choice)) {
      add_failed_mess("Invalid choice to the discussion item, the allowed "
                      "choices are " +
                      query_multiple_short(
                        CLUB_HANDLER->query_discussion_choices(query_club(),
                                                               id)) +
                      ".\n");
      return 0;
   }

   if (CLUB_HANDLER->vote_for_discussion_item(query_club(),
                                              id,
                                              this_player()->query_name(),
                                              choice)) {
      add_succeeded_mess(({ "Voted '" + choice + "' for discussion item #" +
                            id + ".\n",
                            "$N voted for a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to vote for the discussion item for "
                      "some reason.\n");
      return 0;
   }
} /* do_vote() */

/**
 * A special entry point for nominating people to discussion items, this
 * only works with the nomination discussion item.
 * @param id the id of the discussion item
 * @param person the person to nominate
 * @return 1 for success, 0 for failure
 */
int do_nominate(int id, string person) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    this_player()->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_nominateable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be nominated for.\n");
      return 0;
   }

   if (CLUB_HANDLER->is_discuss_person_nominated(query_club(),
                                                 id,
                                                 person,
                                                 this_player()->query_name())) {
      add_failed_mess("The person " + person + " has already been nominated "
                      "for that position.\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_creator_club(query_club()) &&
       PLAYER_HANDLER->test_creator(person)) {
      add_failed_mess("You can only nominated creators to positions in "
                      "creator clubs.\n");
      return 0;
   }

   if (CLUB_HANDLER->nominate_discussion_item(query_club(),
                                              id,
                                              this_player()->query_name(),
                                              person)) {
      add_succeeded_mess(({ "Nominated '" + person + 
                            "' for discussion item #" + id + ".\n",
                            "$N nominated someone in a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to nominate " + person + " for "
                      "some reason.\n");
      return 0;
   }   
} /* do_nominate() */

/**
 * A special entry point for withdrawing from a nominated discussion item, this
 * only works with the nomination discussion item.
 * @param id the id of the discussion item
 * @return 1 for success, 0 for failure
 */
int do_withdraw(int id) {
   if (!CLUB_HANDLER->query_discussion_item(query_club(), id) ||
       !CLUB_HANDLER->can_reference_discussion_item(query_club(),
                                                    id,
                                                    this_player()->query_name())) {
      add_failed_mess("There is no discussion item #" + id + ".\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_nominateable(query_club(), id)) {
      add_failed_mess("The discussion item #" + id + " is not able "
                      "to be nominated for (and therefor withdrawn from).\n");
      return 0;
   }

   if (!CLUB_HANDLER->is_discuss_person_nominated(query_club(),
                                                 id,
                                                 this_player()->query_name(),
                                                 this_player()->query_name())) {
      add_failed_mess("You have not been nominated for this position.\n");
      return 0;
   }

   if (CLUB_HANDLER->withdraw_discussion_item(query_club(),
                                              id,
                                              this_player()->query_name(),
                                              this_player()->query_name())) {
      add_succeeded_mess(({ "Withdrew from discussion item #" + id + ".\n",
                            "$N withdrew from a discussion item in '" +
                            CLUB_HANDLER->query_club_name(query_club()) +
                            "'.\n" }));
      return 1;
   } else {
      add_failed_mess("Unable to withdraw from the discussion item for "
                      "some reason.\n");
      return 0;
   }   
} /* do_withdraw() */

/**
 * This method prints out the archives.
 * @return 1 on success, 0 on failure
 */
int do_list_archives() {
   class club_archive* archives;
   string bing;
   class club_archive fluff;
   int num;

   archives = CLUB_HANDLER->query_archives(query_club());
   if (!sizeof(archives)) {
      add_failed_mess("This club has no archives currently.\n");
      return 0;
   }

   bing = "";
   num = 1;
   foreach (fluff in archives) {
      bing += "#" + num + " finished at " + ctime(fluff->archive_date) + " " +
              fluff->subject + "\n";
      num++;
   }
   write("$P$Club Archives$P$" + bing);
   return 1;
} /* do_list_archive() */

/**
 * This method prints out the specific archive in more detail.
 * @param num the number of the archive to print out
 * @return 1 on success, 0 on failure
 */
int do_archive(int num) {
   string bing;
   class club_archive fluff;
   class club_archive* archives;

   archives = CLUB_HANDLER->query_archives(query_club());
   if (!sizeof(archives)) {
      add_failed_mess("This club has no archives currently.\n");
      return 0;
   }

   if (num < 1 || num > sizeof(archives)) {
      add_failed_mess("The number must be between 1 and " +
                      sizeof(archives) + ".\n");
      return 0;
   }

   fluff = archives[num - 1];
   bing = "Archive #" + num + " finished at " +
           ctime(fluff->archive_date) + " " +
           fluff->subject + "\n" + fluff->matter + "\n";
   write("$P$Club Archives$P$" + bing);
   return 1;
} /* do_archive() */

/**
 * @ignore yes
 */
mapping query_dynamic_auto_load(mapping map) {
   if (!map) {
      map = ([ ]);
   }
   map[SAVE_START + "last time"] = _last_time;
   return map;
} /* query_dynamic_auto_load() */

/**
 * @ignore yes
 */
void init_dynamic_arg(mapping map) {
   _last_time = map[SAVE_START + "last time"];
} /* init_dynamic_arg() */