.DT get_item DW_wibble creator help get_item .SH Name .SP 5 5 get_item - This function provides an interface to the armoury, selecting an item at random from the 'items' array and attempting to clone it. .EP .SH Syntax .SI 5 int get_item(object destination, string * items) .EI .SH Parameters .SI 5 %^BOLD%^destination%^RESET%^ - where to place the item that is fetched from the armoury. %^BOLD%^items%^RESET%^ - an array of items, of which one will be selected, cloned, and then moved to destination. <p> .EI .SH Returns .SI 5 1 if the item was successfully created, 0 if it was not. .EI .SH Defined in .SI 5 /std/hospital.c .EI .SH Description .SP 5 5 This function provides an interface to the armoury, selecting an item at random from the 'items' array and attempting to clone it. Any items of jewellery, clothing, weapons, armour or scabbards that are available in the armoury can be accessed using this function. .EP .SH See also .SP 5 5 /obj/handlers/armoury .EP