::item "shake:UnshakenBrandyAlexander":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor::1.0 ::->func:: ({ (: $2->set_name("alexander") :), (: $2->set_short("brandy Alexander") :), (: $2->add_adjective( "brandy" ) :), (: $2->add_alias( ({ "brandy", "cocktail" }) ) :), (: $2->set_long("A creamy brandy Alexander cocktail, full " "of brandy, cream and chocolate liqueur goodness. " "It looks perfect.\n") :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "BrandyAlexander" ) :) }) ::item "shake:UnshakenCosmopilitian":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "cosmopilitian" ) :), (: $2->set_short( "Cosmopilitian" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->set_long( "The perfect Cosmopilitian cocktail. For " "is it not written, \"Things always look better " "through the bottom of an empty glass.\"?\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "Cosmopilitian" ) :), }) ::item "shake:UnshakenMorporkian":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "morporkian" ) :), (: $2->set_short( "Morporkian" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->set_long( "The perfect Morporkian, in drink form. " "This drink does not contain blood, vomit or " "sharp knives.\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "Morporkian" ) :), }) ::item "shake:UnshakenSideCarriage":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "carriage" ) :), (: $2->set_short( "Sidecarriage" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->add_adjective( "side" ) :), (: $2->set_long( "A Sidecarriage cocktail, just " "the drink for a smooth ride.\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "SideCarriage" ) :), }) ::item "shake:UnshakenBananaDaiquiri":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "daiquiri" ) :), (: $2->set_short( "Bananana Daiquiri" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->add_adjective( "bananana" ) :), (: $2->set_long( "Mmm, full of mon... ape-y goodness.\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "BananaDaiquiri" ) :), }) ::item "shake:UnshakenShadyLady":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "lady" ) :), (: $2->set_short( "Shady Lady" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->add_adjective( "shady" ) :), (: $2->set_long( "An Shady Lady. For some reason, this " "cocktail seems a little... distasteful, even though " "it smells delicious.\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "ShadyLady" ) :), }) ::item "shake:UnshakenWellGreasedDwarf":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "dwarf" ) :), (: $2->set_short( "Well Greased Dwarf" ) :), (: $2->add_alias( "cocktail" ) :), (: $2->add_adjective( ({ "well", "greased" }) ) :), (: $2->set_long( "An Well Greased Dwarf. The cocktail " "seems short, dark and likely to put you in a vile " "temper.\n" ) :), (: $2->add_eat_effect( "/std/effects/ingested/drunk", 800 ) :), (: $2->set_medium_alias( "WellGreasedDwarf" ) :), })