#define EFFECTS "/std/effects/" #define SHADOWS "/std/shadows/" #define BASIC_DISEASE EFFECTS "disease/basic_disease" #define SIMPLE_DISEASE EFFECTS "disease/simple_disease" #define BASIC_CURE EFFECTS "healing/basic_cure" #define SIMPLE_CURE EFFECTS "healing/simple_cure" #define DISEASE_HANDLER "/obj/handlers/disease" #define CURE_SCALE ({ 2, 3, 3, 3 }) #define DISEASE_SCALE ({ 2, 3, 3, 3 })