#include "path.h" inherit "/std/shops/bank"; void setup() { set_short("Pumpkin's Bank"); set_long( "The room is full of pumpkins with little dollar signs carved in the side. " "There is a wooden counter running across the room with some telers peering " "through the wooden grill into the main room.\n"); add_item("counter", ({ "long", "It is wooden and has a grill on top to " "seperate the tellers from the unwashed masses.", "position", "the counter" })); add_item("teller", "They peer out at through the grill wondering who has " "come to give them money.\n"); add_item("pumpkin", "There are little pumpkins everywhere in the room."); set_light(70); set_percentage(95); set_place("Pumpkin"); add_exit("south", CRUMPT + "crumpt7", "door"); add_property("place", "Pumpkin"); } /* setup() */