#include "path.h"; inherit CITYROOM; void setup() { set_short("Rabbit Lane"); set_long("This is end of Rabbit Lane at the exit of the city of Pumpkin.\n"); set_light( 80 ); add_exit("east", TERRAIN_HANDLER + ":0:18:0", "road"); add_exit("west", RABBIT + "rabbit3", "road"); add_exit("north", RABBIT + "potion_shop", "door"); }