.DT fix Discworld command help fix .SH Name .SP 5 5 fix - Fix up weapons or armour. .EP .SH Syntax .SI 5 fix <weapon|armour> fix <cost> <weapon|armour> .EI .SH Description .SP 5 5 This command allows you to fix up weapons and armour which have been damaged through their use in combat. If your bonus in crafts.smithing.black.weapons for weapons and crafts.smithing.black.armour for armour is high enough for the job, you may be able to repair the item completely; otherwise you will only be able to repair it a little that time. It does not cost guild points to fix an item, but you will be charged an amount of money for materials that you use. This cost depends on how much you are able to fix the item, how much it is worth and where you do the fixing - you must be in a smithy. The cost of repairs will also be more for an item with a lower all-time minimum condition. .EP .SH Example .SI 5 > fix cost sword To fix a long sword it would probably cost you about A$2.77. > fix sword You fix up a long sword. It costs you A$3.15. .EI .SH See also .SP 5 5 judge, leatherwork .EP