#include <virtual.h> void dest_me() { destruct( this_object() ); } void create() { seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) ); } /* create() */ object create_virtual_ob() { object clone; clone = (object)SERVER->create_virtual_object( "/obj/weapon.c", 1 ); clone->add_property( "virtual name", "/d/learning/newbie/introduction/examples/simple_weapon.wep#1" ); call_other( clone, "set_name", "mop" ); call_other( clone, "set_short", "dirty mop" ); call_other( clone, "set_long", "This is a dirty mop, dripping with ooze.\n" ); call_other( clone, "add_adjective", "dirty" ); call_other( clone, "set_weight", 20 ); call_other( clone, "set_value", 2000 ); call_other( clone, "new_weapon", 10000 ); call_other( clone, "add_attack", "prod", 50, ({ 5, 6, 6 }), "blunt", "blunt", 0 ); call_other( clone, "add_attack", "whack", 50, ({ 10, 10, 5 }), "blunt", "blunt", 0 ); return clone; } /* create_virtual_ob() */