inherit "/std/races/bird_base"; void setup() { set_name( "parrot" ); set_long( "This is a vicious, evil-looking parrot with a glint of mischief " "in its eye.\n" ); set_weight( 25 ); set_height( 20 ); set_desc( "an ordinary parrot" ); add_ac( "feather_blow", "blunt", 10 ); add_ac( "feather_slash", "sharp", 2 ); add_ac( "feather_pierce", "pierce", 2 ); set_stats( ({ 0, 8, -6, -4, -6 }) ); } /* setup() */ void set_unarmed_attacks( object thing ) { int number; number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" ); number = sqrt( number / 4 ) + ( thing->query_weight() / 20 ); thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->remove_attack( "beak" ); thing->remove_attack( "claws" ); thing->add_attack( "beak", 50, ({ number / 2, 2, number / 2 }), "pierce", "unarmed", 0 ); thing->add_attack( "claws", 75, ({ number, 5, number / 2 }), "sharp", "unarmed", 0 ); thing->tactics( "response dodge" ); } /* set_unarmed_attacks() */