inherit "/obj/misc/lock"; void setup() { set_name("lock"); set_short("standard furniture lock"); add_adjective( ({ "standard", "furniture" })); set_long("A standard brass furniture lock.\n"); add_property("difficulty", 2); set_weight(19); set_value(10000); } void set_key_number(int num) { add_property("key prop", "furniture_lock_"+num); add_property("locktype", "furniture"); }