.DT keep Discworld player help keep .SH Name .SP 5 5 keep - Designates that an object shouldn't be sold. .EP .SH Syntax .SP 5 5 keep <object> .EP .SH Description .SP 5 5 This command helps you avoid selling something by accident. Items that you have decided to keep are shown as such by "locate". Whether an item is to be kept or not is preserved over logins, but not if the item leaves your inventory at any time. .EP .SH Example .SI 5 > locate daggers The dagger (1 - wielded) is in your inventory. The dagger (2) is in your inventory. > keep dagger You will now attempt to keep the dagger. > locate daggers The dagger (1 - wielded - keeping) is in your inventory. The dagger (2) is in your inventory. > sell daggers You sell the dagger for 42 Ankh-Morpork pence. > locate daggers The dagger (wielded) (keeping) is in your inventory. > sell dagger You have previously decided to keep the dagger. .EI .SH See also .SP 5 5 locate, unkeep. .EP