.DT deliver_item DW_wibble creator help deliver_item .SH Name .SP 5 5 deliver_item - This method is called when an item is being delivered to a player. .EP .SH Syntax .SI 5 void deliver_item(string who, object ob, string sent_by) .EI .SH Parameters .SI 5 %^BOLD%^who%^RESET%^ - the person to deliver to %^BOLD%^ob%^RESET%^ - the object to deliver %^BOLD%^sent_by%^RESET%^ - the person that send the parcel %^BOLD%^position%^RESET%^ - its location in the recepient's delivery mapping. .EI .SH Defined in .SI 5 /std/delivery.c .EI .SH Description .SP 5 5 This method is called when an item is being delivered to a player. The delivery message or the burdened mess is used depending on how the item is delivered, and then it is removed from the delivery mapping. Note that this routine uses add_message() to display movement messages to the player, instead of tell_object() or a traditional move message. This is so that the messages can be 'clumped' together properly, otherwise it just doesn't work. .EP