#include "path.h"; inherit CITYROOM; void setup() { set_short("Pumpkin Way"); set_long("This is end of Pumpkin Way at the junction with Crumpet Circle.\n"); set_light( 80 ); add_exit("east", PUMPKIN + "pumpkin2", "road"); add_exit("southwest", CRUMPT + "crumpt1", "road"); set_monster(2, "pumpkin"); }