.DT do_move_after DW_wibble creator help do_move_after .SH Name .SP 5 5 do_move_after - This is called when the npc decides it must continue down a certain route. .EP .SH Syntax .SI 5 void do_move_after(int running_away) .EI .SH Parameters .SI 5 %^BOLD%^running_away%^RESET%^ - this is 1 if the npc is running away .EI .SH Defined in .SI 5 /obj/monster.c .EI .SH Description .SP 5 5 This is called when the npc decides it must continue down a certain route. This will be called by the wander handler and can be used to force the npc to wander along a route faster. .EP .SH See also .SP 5 5 set_move_after() .EP