/* Mustelidae race object. Asate, November 1998. */ inherit "/std/races/mustelidae_base"; void setup() { set_name( "ferret" ); set_long( "A small black white and grey animal.\n" ); set_height( 15 ); set_weight( 30 ); set_desc( "small brown meateater" ); set_stats( ({ -2, 8, -2, -4, -4 }) ); } /* setup() */ void new_set_level( mixed *args ) { int level; object thing; if( sizeof(args) < 2 || !args[1] ) return; level = args[ 0 ]; thing = args[ 1 ]; level = 1 + ( 2 * level + random( level ) ) / 8; thing->add_ac( "blunt", "blunt", 20 + level / 3 ); thing->add_ac( "sharp", "sharp", 50 + level ); thing->add_ac( "pierce", "pierce", 60 + 2 * level ); } /* new_set_level() */ void set_unarmed_attacks( object thing ) { int number; number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" ); number = 4 + sqrt( number ) / 2; thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->remove_attack( "claws" ); thing->remove_attack( "bite" ); thing->add_attack( "claws", 50, ({ ( 4 * number ) / 2, 8, 2 * number }), "sharp", "unarmed", 0 ); thing->add_attack( "bite", 100, ({ 2 * number, 10, ( 3 * number ) / 2 }), "pierce", "unarmed", 0 ); thing->tactics( "response dodge" ); } /* set_unarmed_attacks() */