inherit "/obj/misc/lock"; void setup() { set_name("lock"); set_short("basic furniture lock"); add_adjective( ({ "basic", "furniture" })); set_long("A basic brass furniture lock.\n"); add_property("difficulty", 1); set_weight(19); set_value(10000); } void set_key_number(int num) { add_property("key prop", "furniture_lock_"+num); add_property("locktype", "furniture"); }