#include "path.h"; inherit CITYROOM; void setup() { set_short("Fruitbat Avenue"); set_long("This is east end of Fruitbat Avenue at the junction " "with Squash Square.\n"); set_light( 80 ); add_exit("east", SQUASH + "squash4", "road"); add_exit("west", FRUITBAT + "fruitbat3", "road"); set_monster(1, "city"); }