#include <npc/transport.h> inherit "/obj/monster/transport/horse_base"; void setup() { set_race("horse"); set_level(50); set_name("horse"); add_adjective("war"); set_gender( query_mount_gender() ); set_long( "This horse has an air of calmness about " + query_objective() + ", " + query_pronoun() + " just stands there and looks very calm.\n" ); set_inside_long( "You can see the horses mane and " + query_objective() + " " "looking calmly as possible into the distance.\n"); // 10 royals in value set_value(40000 * 10); set_maximum_speed(RIDE_GALLOP); set_transport_type("horse"); set_default_mount_difficulty(100); set_default_direction_difficulty(20); set_wander_time( 50 + random(10) ); set_transport_speed(3); set_maximum_exhaustion(600); adjust_bonus_str(5); adjust_bonus_con(5); } /* setup() */