/** * This is the handler for all things clubby, a club being a group of * players. Each club must have a unique name. It also handles elections * for various club positions. * @author Pinkfish * @started Sun Sep 27 03:35:42 EDT 1998 */ inherit "/obj/handlers/inherit/club_inherit"; void create() { ::create(); // Check the clubs immediately. // No, lets not, lets leave it for 30 minutes so things have stabilised // a bit and our load is under control. //setup_call_check_clubs(1800, 1); setup_call_check_clubs(0, 1); } /* create() */ /** @ignore yes */ void dest_me() { save_cache(); destruct(this_object()); } /* dest_me() */