## Water just boils off ## ::item "heat:Water":: ::->result:: "/obj/reagents/water.ob" ::->factor:: 1.0 ::->func:: ({}) ## Achorion ## ::item "heat:UnheatedAchorionPurple":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 0.5 ::->func:: ({ (: $2->set_name( "steeped_achorion" ) :), (: $2->set_short( "purple-grey liquid" ) :), (: $2->add_adjective( ({ "purple-grey", "liquid" }) ) :), (: $2->set_long( "This is $amount_size$ of some purple-grey liquid.\n" ) :), (: $2->set_medium_alias( "UndistilledAchorionPurple" ) :), }) ## Weak Con poison ## ::item "heat:UnheatedWeakConPoison":: ::->result:: "/obj/reagents/con_poison.ob" ::->factor:: 0.1 ::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/con_new", to_int( $3->query_skill_bonus( "covert.items.poisons" ) ) ) :) }) ## Con poison ## ::item "heat:UnheatedConPoison":: ::->result:: "/obj/reagents/con_poison.ob" ::->factor:: 0.1 ::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/con_new", to_int( $3->query_skill_bonus( "covert.items.poisons" ) * 10 ) ) :) }) ## Confuse poison ## ::item "heat:UnheatedConfusePoison":: ::->result:: "/obj/reagents/confuse_poison.ob" ::->factor:: 0.1 ::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/confuse", to_int( $3->query_skill_bonus( "covert.items.poisons" ) * 10 ) ) :) }) ## Smokebombs ## ::item "heat:UnheatedSmokeBomb":: ::->result:: "/obj/reagents/smokebomb.ob" ::->factor:: 0.5 ::->func:: ({ (: $2->add_eat_effect( "/std/effects/poisons/smokebomb", to_int( $3->query_skill_bonus( "covert.items.poisons" ) ) ) :) }) ## Toffee - for the hell of it :P ## ::item "heat:SuGar":: ::->result:: "/w/taffyd/reagents/caramelised_sugar.food" # Sugar defaults to a handful, which is 50 units. # One cup is 960 units. # 3 handfuls is (empirically!) approxiamtely a cup. ::->factor:: 6.4 ::->func:: ({}) ::->playtester:: 1 ::item "heat:CaramelisedSugar":: ::->result:: "/w/taffyd/reagents/disgusting_brown_lump.food" ::->factor:: 0.15625 ::->func:: ({ }) ::->playtester:: 1 ::item "heat:BrownSugar":: ::->result:: "/obj/food/sweets/toffee.food" ::->factor:: 1.0 ::->func:: ({}) ::->playtester:: 1