#include "path.h"; inherit CITYROOM; void setup() { set_short("Crumpet Circle"); set_long("This is the end of Crumpet Circle\n"); set_light( 80 ); add_exit("northeast", CRUMPT + "crumpt2", "road"); add_exit("southwest", CRUMPT + "crumpt6", "road"); add_exit("north", CRUMPT + "family_office", "door"); set_monster( 1, "city" ); }