/* * $Locker: $ * $Id: vault_entry.c,v 1.11 2001/11/13 22:00:35 pinkfish Exp $ */ /** * Standard vault inheritable object. There are two inheritables (this one and * /std/vault.c) which are provided to make it easy to setup your own * vaults. * This object should be inherited by your vault entrance area. It is used to * define most of the customisation for your vault. * * You must use set_vault_name and set_vault_entrance. You must also define * a vault proprietor NPC and use set_proprietor() to let the system know * which NPC it is. You should also check for this proprietors location and * existance every reset. You may also want to provide some protection to * prevent the NPC being killed too frequently. * * @author Ceres * @see /std/vault_entrance.c */ inherit "/std/room/basic_room"; inherit "/std/shops/inherit/vault_entry"; void create() { add_help_file("vault_entry"); basic_room::create(); } /* create() */ /** * @ignore yes */ void init() { basic_room::init(); vault_entry::init(); } /* init() */