#include "path.h"; inherit CITYROOM; void setup() { set_short("Pumpkin Way"); set_long("This is middle of Pumpkin Way just north of Crumpt Circle.\n"); set_light( 80 ); add_exit("west", PUMPKIN + "pumpkin1", "road"); add_exit("south", PUMPKIN + "pumpkin3", "road"); set_monster(2, "pumpkin"); }