#include "path.h"; inherit CITYROOM; void setup() { set_short("Crumpet Circle"); set_long("This is the end of Crumpet Circle\n"); set_light( 80 ); add_exit("northeast", CRUMPT + "crumpt7", "road"); add_exit("west", CRUMPT + "crumpt8", "road"); set_monster( 1, "city" ); }