inherit "/std/room/furniture/surface"; void setup() { set_name( "sideboard" ); set_short( "marquetry sideboard" ); add_alias( "table" ); add_adjective( ({ "marquetry"}) ); set_long("This is a long table specifically designed to rest " "against a wall. The marquetry effect on the top surface has been " "arranged to represent the Assassins' Guild coat of arms. \n"); set_allowed_positions(({ "sitting", "lying", "squatting", "standing"})); set_allowed_room_verbs((["sitting" : "sits", "standing" : "stands"])); set_weight(360); set_max_weight(200); set_value(100000); set_allow_use_internals(1); } /* setup() */