#include "path.h"; inherit CITYROOM; void setup() { set_short("west edge of Squash Square"); set_long("This is the west side of Squash Square at the junction " "with Fruitbat Avenue.\n"); set_light( 80 ); add_exit("east", SQUASH + "squash5", "road"); add_exit("west", FRUITBAT + "fruitbat4", "road"); add_exit("north", SQUASH + "squash1", "road"); add_exit("south", SQUASH + "squash7", "road"); add_exit("northeast", SQUASH + "squash2", "hidden"); add_exit("southeast", SQUASH + "squash8", "hidden"); add_property( "los", "open" ); set_linker(({ PATH + "squash5", PATH + "squash1", PATH + "squash7", PATH + "squash2", PATH + "squash8" }), "into", "", "Squash Square"); set_zone("pumpkin"); set_monster(1, "city"); }