# This is the preload file. # Any object listed in here is loaded when the driver is started. # Any line starting with a # is a comment. /std/object /std/container /obj/container /obj/weapon /obj/armour /obj/clothing /std/room /global/virtual/compiler /global/virtual/setup_compiler/SetupCompiler /room/void /std/race /std/races/standard /obj/monster /d/am/hospital /d/am/cityroom /obj/handlers/armoury /secure/related_files /global/player /global/creator /global/lord /d/am/loader /d/guilds/loader /d/learning/loader /d/ram/loader /d/sur/loader /d/underworld/loader /obj/handlers/weather /d/guilds/wizards/books/beginners /d/guilds/wizards/Ankh-Morpork/inside/gymnasium /d/guilds/wizards/chars/frenkel /secure/ftpd /net/daemon/http /net/intermud3/intermud /global/virtual/data_compiler /secure/delete_clear