#define MAX_PAGE ((int)this_player()->query_rows()-3) #define TP_NAME this_player()->query_name() /* this will be a handler object... */ #define SAVE_FILE "/w/pinkfish/save/reversi" #define BOARD_THING "/w/pinkfish/board_getter" /* used by the board getter */ #define REVERSI_OB "/w/pinkfish/reversi_board" #define BOARD_PATH "/w/pinkfish/save/reversi/" /* should be two weeks */ #define MIN_TIME (60*60*24*14) #undef DEBUG #undef DEBUG2 #define MAX_GAMES 10 #define R_PLAYER1 0 #define R_PLAYER2 1 /* This is a board number. A offset to the board save file. */ #define R_BOARD 2 #define R_MOVE_NO 3 /* last move. Saved for timeouts. */ #define R_LAST 4 #define R_LASTX 5 #define R_LASTY 6 #define BOARD_COL "%^B_GREEN%^%^WHITE%^" #define BLACK_COL "%^B_BLACK%^" #define WHITE_COL "%^B_WHITE%^" #define END_TILE "%^B_GREEN%^" #define RESET "%^RESET%^" #define SETUP_COL "%^B_CYAN%^"