#include "path.h"; inherit CITYROOM; void setup() { set_short("Gumboot Road"); set_long("This is north end of Gumboot Road at the junction with Squash Square.\n"); set_light( 80 ); add_exit("north", SQUASH + "squash8", "road"); add_exit("south", GUMBOOT + "gumboot2", "road"); set_monster(1, "city"); }