/* -*- LPC -*- */ /* * $Locker: $ * $Id: fighters.c,v 1.5 2003/02/19 06:54:24 ceres Exp $ * */ #include "path.h" inherit PATH + "inside"; void setup() { set_short( "Warriors' gazebo" ); set_light( 75 ); add_property("no teleport", 1); set_long( "As you enter this gazebo, you are overwhelmed with a smell of " "decaying limbs and dried blood. A sign catches your eye and you " "notice it's the only non-blood covered item in the room. Maybe " "if you 'read sign' you'll get some information about this " "deadly guild.\n" "A small notice pinned to the wall with a sword states that this " "is not the place where you actually join the guild. The rest " "of the note is too torn to read.\n" ); set_zone( "Newbie" ); add_item( ({ "armour" }), "There are many items around the room, but their function is " "beyond you for the most part." ); add_item( ({ "notice" }), "This notice was probably pinned to the wall during combat " "practice, and is therefore more or less unreadable after the " "battering it got during the session.\n" ); add_sign( "This sign seems to cower in the corner of the room " "unsure of it's place here.\n", "In this deadly guild, " "the fine art of killing and berserking is taught. Learn how " "to be deadly with accuracy and lots of pain! To be a warrior " "you must endure lots of pain, practice as much as you can, have " "a strong stomach, and have the ability to kill without batting " "an eye. Remember to always keep your guild motto with you: 'If " "It Moves Kill It. If It Doesn't Move, Wait For It To Move, " "Then Kill It.'", 0, 0, "general" ); /* Make it so you cannot godmother out of here */ add_property("no godmother", 1); add_exit( "garden", PATH +"guilds_foyer", "gate" ); } /* setup() */