#include "path.h"; inherit CITYROOM; void setup() { set_short("Pumpkin Way"); set_long("This is the end of Pumpkin Way at the junction with " "Squash Square.\n"); set_light( 80 ); add_exit("north", PUMPKIN + "pumpkin5", "road"); add_exit("south", SQUASH + "squash2", "road"); set_monster(2, "pumpkin"); }