#include "path.h" #include <clubs.h> inherit "/std/room/club_control_room"; int check_playtester(string str, object ob, string special_mess); void setup() { object table; set_light(100); set_club_control_type(CLUB_ROOM_FAMILY_ONLY); set_short("Family control room"); set_long("White boards cover the walls of the room, in the middle of " "the boards is a large black desk. Scribblings and weird lines " "joining squiggly blobs to other squiggly blobs cover the white " "boards.\n"); add_sign("A large imposing 'read me' type sign.\n", (: query_club_warning_message() :), "sign"); add_item("white board", "They are everywhere, the drawings all look " "somewhat meaningless, although perhaps they are " "trying to convey some sort of family tree feeling. " "All the drawings look rather old, odd really. " "A singular lack of white board markers or erasers " "could be the reason behind it.\n"); add_item("white board eraser", "There are none of them here, not one, not even... No " "none at all.\n"); add_item("white board marker", "Looking around the place, there is a singular lack of " "white board markers.\n"); add_item("large black desk", ({ "long", "The desk looks imposing in its bulk and girth. It " "looks a bit unused, although there is a register " "sitting on top of the desk which seems to contain the " "list of all the current clubs in Ankh-Morpork.\n", "position", "the large black desk" })); add_item("squiggly blob", "It appears to be joined to another squiggly blob.\n"); add_item("weird line", "This line darts across the board at an angle that " "is hard to determine, you guess 16.123678 degrees.\n"); add_item("scribblings", "They are not recognisably words, they just look like they " "could be words until you take a closer look.\n"); set_not_replaceable(1); add_exit("south", PATH + "crumpt4", "door"); table = clone_object("/obj/misc/top_families"); table->move(this_object()); add_property("place", "Pumpkin"); } /* setup() */