#include "path.h" inherit "/std/room/outside"; void setup() { add_property( "determinate", "the " ); set_short( "northwestern corner of Womble square" ); set_long("This is the western edge of Tiny Town, a small " "town built as an example for new creators who might want to see " "how to make rooms, npc's and such without the complexity of " "the \"real\" domains.\n"); set_zone( "Tiny Town"); // This links the other square rooms to this one so people can see // movement across the square. set_linker(({ PATH +"womble01", PATH +"womble03", PATH +"womble04", }), "into", "", "Womble Square" ); add_exit( "south", PATH +"womble01", "road" ); add_exit( "southeast", PATH +"womble02", "hidden" ); add_exit( "east", PATH +"womble04", "road" ); }