#include "path.h"; inherit CITYROOM; void setup() { set_short("north east corner of Squash Square"); set_long("This is the north east corner of Squash Square\n"); set_light( 80 ); add_exit("west", SQUASH + "squash2", "road"); add_exit("south", SQUASH + "squash6", "road"); add_exit("southwest", SQUASH + "squash5", "hidden"); add_property( "los", "open" ); set_linker(({ PATH + "squash2", PATH + "squash6", PATH + "squash5" }), "to a point", "", "Squash Square"); set_zone("pumpkin"); set_monster(1, "city"); }