dw_fluffos_v2/
dw_fluffos_v2/fluffos-2.9-ds2.05/
dw_fluffos_v2/fluffos-2.9-ds2.05/ChangeLog.old/
dw_fluffos_v2/fluffos-2.9-ds2.05/Win32/
dw_fluffos_v2/fluffos-2.9-ds2.05/compat/
dw_fluffos_v2/fluffos-2.9-ds2.05/compat/simuls/
dw_fluffos_v2/fluffos-2.9-ds2.05/include/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/clone/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/command/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/data/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/etc/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/include/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/inherit/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/inherit/master/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/log/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/compiler/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/efuns/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/single/tests/operators/
dw_fluffos_v2/fluffos-2.9-ds2.05/testsuite/u/
dw_fluffos_v2/fluffos-2.9-ds2.05/tmp/
dw_fluffos_v2/fluffos-2.9-ds2.05/windows/
dw_fluffos_v2/lib/
dw_fluffos_v2/lib/binaries/cmds/
dw_fluffos_v2/lib/binaries/cmds/creator/
dw_fluffos_v2/lib/binaries/cmds/living/
dw_fluffos_v2/lib/binaries/cmds/player/
dw_fluffos_v2/lib/binaries/d/admin/obj/
dw_fluffos_v2/lib/binaries/d/liaison/
dw_fluffos_v2/lib/binaries/global/virtual/
dw_fluffos_v2/lib/binaries/global/virtual/setup_compiler/
dw_fluffos_v2/lib/binaries/obj/handlers/autodoc/
dw_fluffos_v2/lib/binaries/obj/handlers/terrain_things/
dw_fluffos_v2/lib/binaries/obj/misc/
dw_fluffos_v2/lib/binaries/obj/misc/buckets/
dw_fluffos_v2/lib/binaries/obj/monster/
dw_fluffos_v2/lib/binaries/obj/reactions/
dw_fluffos_v2/lib/binaries/obj/reagents/
dw_fluffos_v2/lib/binaries/secure/cmds/creator/
dw_fluffos_v2/lib/binaries/secure/master/
dw_fluffos_v2/lib/binaries/std/
dw_fluffos_v2/lib/binaries/std/dom/
dw_fluffos_v2/lib/binaries/std/effects/object/
dw_fluffos_v2/lib/binaries/std/guilds/
dw_fluffos_v2/lib/binaries/std/languages/
dw_fluffos_v2/lib/binaries/std/races/
dw_fluffos_v2/lib/binaries/std/room/
dw_fluffos_v2/lib/binaries/std/room/basic/
dw_fluffos_v2/lib/binaries/std/shops/
dw_fluffos_v2/lib/binaries/std/shops/inherit/
dw_fluffos_v2/lib/binaries/www/
dw_fluffos_v2/lib/cmds/guild-race/
dw_fluffos_v2/lib/cmds/guild-race/crafts/
dw_fluffos_v2/lib/cmds/guild-race/other/
dw_fluffos_v2/lib/cmds/playtester/
dw_fluffos_v2/lib/cmds/playtester/senior/
dw_fluffos_v2/lib/d/admin/
dw_fluffos_v2/lib/d/admin/log/
dw_fluffos_v2/lib/d/admin/mapper/31-10-01/mapmaker/event/
dw_fluffos_v2/lib/d/admin/meetings/
dw_fluffos_v2/lib/d/admin/obj/
dw_fluffos_v2/lib/d/admin/room/we_care/
dw_fluffos_v2/lib/d/admin/save/
dw_fluffos_v2/lib/d/dist/
dw_fluffos_v2/lib/d/dist/mtf/
dw_fluffos_v2/lib/d/dist/pumpkin/
dw_fluffos_v2/lib/d/dist/pumpkin/chars/
dw_fluffos_v2/lib/d/dist/pumpkin/desert/
dw_fluffos_v2/lib/d/dist/pumpkin/gumboot/
dw_fluffos_v2/lib/d/dist/pumpkin/hospital/
dw_fluffos_v2/lib/d/dist/pumpkin/inherit/
dw_fluffos_v2/lib/d/dist/pumpkin/map/
dw_fluffos_v2/lib/d/dist/pumpkin/plain/
dw_fluffos_v2/lib/d/dist/pumpkin/pumpkin/
dw_fluffos_v2/lib/d/dist/pumpkin/save/
dw_fluffos_v2/lib/d/dist/pumpkin/squash/
dw_fluffos_v2/lib/d/dist/pumpkin/terrain/
dw_fluffos_v2/lib/d/dist/pumpkin/woods/
dw_fluffos_v2/lib/d/dist/start/
dw_fluffos_v2/lib/d/learning/TinyTown/buildings/
dw_fluffos_v2/lib/d/learning/TinyTown/map/
dw_fluffos_v2/lib/d/learning/TinyTown/roads/
dw_fluffos_v2/lib/d/learning/add_command/
dw_fluffos_v2/lib/d/learning/arms_and_weps/
dw_fluffos_v2/lib/d/learning/chars/
dw_fluffos_v2/lib/d/learning/cutnpaste/
dw_fluffos_v2/lib/d/learning/examples/npcs/
dw_fluffos_v2/lib/d/learning/examples/player_houses/npcs/
dw_fluffos_v2/lib/d/learning/examples/terrain_map/basic/
dw_fluffos_v2/lib/d/learning/functions/
dw_fluffos_v2/lib/d/learning/handlers/
dw_fluffos_v2/lib/d/learning/help_topics/npcs/
dw_fluffos_v2/lib/d/learning/help_topics/objects/
dw_fluffos_v2/lib/d/learning/help_topics/rcs_demo/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/crowd/
dw_fluffos_v2/lib/d/learning/help_topics/rooms/situations/
dw_fluffos_v2/lib/d/learning/items/
dw_fluffos_v2/lib/d/learning/save/
dw_fluffos_v2/lib/d/liaison/
dw_fluffos_v2/lib/d/liaison/NEWBIE/doc/
dw_fluffos_v2/lib/d/liaison/NEWBIE/save/oldlog/
dw_fluffos_v2/lib/db/
dw_fluffos_v2/lib/doc/
dw_fluffos_v2/lib/doc/creator/
dw_fluffos_v2/lib/doc/creator/autodoc/include/reaction/
dw_fluffos_v2/lib/doc/creator/autodoc/include/ritual_system/
dw_fluffos_v2/lib/doc/creator/autodoc/include/talker/
dw_fluffos_v2/lib/doc/creator/autodoc/include/terrain_map/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/baggage/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/clock/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/clothing/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/cont_save/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/corpse/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/money/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/monster/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/scabbard/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/service_provider/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/state_changer/
dw_fluffos_v2/lib/doc/creator/autodoc/obj/wand/
dw_fluffos_v2/lib/doc/creator/autodoc/std/book_dir/
dw_fluffos_v2/lib/doc/creator/autodoc/std/key/
dw_fluffos_v2/lib/doc/creator/autodoc/std/learning/
dw_fluffos_v2/lib/doc/creator/autodoc/std/map/
dw_fluffos_v2/lib/doc/creator/autodoc/std/race/
dw_fluffos_v2/lib/doc/creator/autodoc/std/weapon_logic/
dw_fluffos_v2/lib/doc/creator/files/
dw_fluffos_v2/lib/doc/creator/policy/
dw_fluffos_v2/lib/doc/creator/room/
dw_fluffos_v2/lib/doc/effects/
dw_fluffos_v2/lib/doc/ideas/
dw_fluffos_v2/lib/doc/known_command/
dw_fluffos_v2/lib/doc/lpc/basic_manual/
dw_fluffos_v2/lib/doc/lpc/intermediate/
dw_fluffos_v2/lib/doc/new/add_command/
dw_fluffos_v2/lib/doc/new/handlers/
dw_fluffos_v2/lib/doc/new/living/
dw_fluffos_v2/lib/doc/new/living/race/
dw_fluffos_v2/lib/doc/new/living/spells/
dw_fluffos_v2/lib/doc/new/player/
dw_fluffos_v2/lib/doc/new/room/guild/
dw_fluffos_v2/lib/doc/new/room/outside/
dw_fluffos_v2/lib/doc/new/room/storeroom/
dw_fluffos_v2/lib/doc/object/
dw_fluffos_v2/lib/doc/playtesters/
dw_fluffos_v2/lib/doc/policy/
dw_fluffos_v2/lib/doc/weapons/
dw_fluffos_v2/lib/global/handlers/
dw_fluffos_v2/lib/global/virtual/setup_compiler/
dw_fluffos_v2/lib/include/
dw_fluffos_v2/lib/include/cmds/
dw_fluffos_v2/lib/include/effects/
dw_fluffos_v2/lib/include/npc/
dw_fluffos_v2/lib/include/shops/
dw_fluffos_v2/lib/net/daemon/chars/
dw_fluffos_v2/lib/net/inherit/
dw_fluffos_v2/lib/net/intermud3/
dw_fluffos_v2/lib/net/intermud3/services/
dw_fluffos_v2/lib/net/obj/
dw_fluffos_v2/lib/net/save/
dw_fluffos_v2/lib/net/smnmp/
dw_fluffos_v2/lib/net/snmp/
dw_fluffos_v2/lib/obj/amulets/
dw_fluffos_v2/lib/obj/b_day/
dw_fluffos_v2/lib/obj/examples/
dw_fluffos_v2/lib/obj/food/alcohol/
dw_fluffos_v2/lib/obj/food/chocolates/
dw_fluffos_v2/lib/obj/food/fruits/
dw_fluffos_v2/lib/obj/food/meat/
dw_fluffos_v2/lib/obj/food/nuts/
dw_fluffos_v2/lib/obj/food/seafood/
dw_fluffos_v2/lib/obj/food/vegetables/
dw_fluffos_v2/lib/obj/fungi/
dw_fluffos_v2/lib/obj/furnitures/artwork/
dw_fluffos_v2/lib/obj/furnitures/bathroom/
dw_fluffos_v2/lib/obj/furnitures/beds/
dw_fluffos_v2/lib/obj/furnitures/cabinets/
dw_fluffos_v2/lib/obj/furnitures/chairs/
dw_fluffos_v2/lib/obj/furnitures/chests/
dw_fluffos_v2/lib/obj/furnitures/clocks/
dw_fluffos_v2/lib/obj/furnitures/crockery/
dw_fluffos_v2/lib/obj/furnitures/cupboards/
dw_fluffos_v2/lib/obj/furnitures/cushions/
dw_fluffos_v2/lib/obj/furnitures/fake_plants/
dw_fluffos_v2/lib/obj/furnitures/lamps/
dw_fluffos_v2/lib/obj/furnitures/mirrors/
dw_fluffos_v2/lib/obj/furnitures/outdoor/
dw_fluffos_v2/lib/obj/furnitures/safes/
dw_fluffos_v2/lib/obj/furnitures/shelves/
dw_fluffos_v2/lib/obj/furnitures/sideboards/
dw_fluffos_v2/lib/obj/furnitures/sofas/
dw_fluffos_v2/lib/obj/furnitures/stoves/
dw_fluffos_v2/lib/obj/furnitures/tables/
dw_fluffos_v2/lib/obj/furnitures/wardrobes/
dw_fluffos_v2/lib/obj/handlers/
dw_fluffos_v2/lib/obj/handlers/autodoc/
dw_fluffos_v2/lib/obj/jewellery/anklets/
dw_fluffos_v2/lib/obj/jewellery/bracelets/
dw_fluffos_v2/lib/obj/jewellery/earrings/
dw_fluffos_v2/lib/obj/jewellery/misc/
dw_fluffos_v2/lib/obj/jewellery/necklaces/
dw_fluffos_v2/lib/obj/jewellery/rings/
dw_fluffos_v2/lib/obj/media/
dw_fluffos_v2/lib/obj/misc/buckets/
dw_fluffos_v2/lib/obj/misc/jars/
dw_fluffos_v2/lib/obj/misc/papers/
dw_fluffos_v2/lib/obj/misc/player_shop/
dw_fluffos_v2/lib/obj/misc/shops/
dw_fluffos_v2/lib/obj/misc/traps/
dw_fluffos_v2/lib/obj/monster/
dw_fluffos_v2/lib/obj/monster/godmother/
dw_fluffos_v2/lib/obj/monster/transport/
dw_fluffos_v2/lib/obj/plants/inherit/
dw_fluffos_v2/lib/obj/potions/
dw_fluffos_v2/lib/open/boards/
dw_fluffos_v2/lib/save/autodoc/
dw_fluffos_v2/lib/save/bank_accounts/
dw_fluffos_v2/lib/save/boards/frog/
dw_fluffos_v2/lib/save/books/bed_catalog/
dw_fluffos_v2/lib/save/creators/
dw_fluffos_v2/lib/save/mail/
dw_fluffos_v2/lib/save/mail/p/
dw_fluffos_v2/lib/save/soul/data/
dw_fluffos_v2/lib/save/tasks/
dw_fluffos_v2/lib/save/vaults/
dw_fluffos_v2/lib/secure/cmds/lord/
dw_fluffos_v2/lib/secure/config/
dw_fluffos_v2/lib/secure/items/
dw_fluffos_v2/lib/secure/player/
dw_fluffos_v2/lib/soul/
dw_fluffos_v2/lib/soul/i/
dw_fluffos_v2/lib/soul/j/
dw_fluffos_v2/lib/soul/k/
dw_fluffos_v2/lib/soul/o/
dw_fluffos_v2/lib/soul/q/
dw_fluffos_v2/lib/soul/to_approve/
dw_fluffos_v2/lib/soul/u/
dw_fluffos_v2/lib/soul/v/
dw_fluffos_v2/lib/soul/wish_list/
dw_fluffos_v2/lib/soul/y/
dw_fluffos_v2/lib/soul/z/
dw_fluffos_v2/lib/std/creator/
dw_fluffos_v2/lib/std/effects/
dw_fluffos_v2/lib/std/effects/attached/
dw_fluffos_v2/lib/std/effects/external/
dw_fluffos_v2/lib/std/effects/fighting/
dw_fluffos_v2/lib/std/effects/other/
dw_fluffos_v2/lib/std/environ/
dw_fluffos_v2/lib/std/guilds/
dw_fluffos_v2/lib/std/hospital/
dw_fluffos_v2/lib/std/house/
dw_fluffos_v2/lib/std/house/onebedhouse/
dw_fluffos_v2/lib/std/house/onebedhut/
dw_fluffos_v2/lib/std/house/tworoomflat/
dw_fluffos_v2/lib/std/languages/
dw_fluffos_v2/lib/std/liquids/
dw_fluffos_v2/lib/std/nationality/
dw_fluffos_v2/lib/std/nationality/accents/
dw_fluffos_v2/lib/std/nationality/accents/national/
dw_fluffos_v2/lib/std/nationality/accents/regional/
dw_fluffos_v2/lib/std/npc/goals/
dw_fluffos_v2/lib/std/npc/goals/basic/
dw_fluffos_v2/lib/std/npc/goals/misc/
dw_fluffos_v2/lib/std/npc/inherit/
dw_fluffos_v2/lib/std/npc/plans/
dw_fluffos_v2/lib/std/npc/plans/basic/
dw_fluffos_v2/lib/std/outsides/
dw_fluffos_v2/lib/std/races/shadows/
dw_fluffos_v2/lib/std/room/basic/topography/
dw_fluffos_v2/lib/std/room/controller/
dw_fluffos_v2/lib/std/room/controller/topography/
dw_fluffos_v2/lib/std/room/furniture/games/
dw_fluffos_v2/lib/std/room/furniture/inherit/
dw_fluffos_v2/lib/std/room/inherit/carriage/
dw_fluffos_v2/lib/std/room/inherit/topography/
dw_fluffos_v2/lib/std/room/punishments/
dw_fluffos_v2/lib/std/room/topography/area/
dw_fluffos_v2/lib/std/room/topography/iroom/
dw_fluffos_v2/lib/std/room/topography/milestone/
dw_fluffos_v2/lib/std/shadows/
dw_fluffos_v2/lib/std/shadows/attached/
dw_fluffos_v2/lib/std/shadows/curses/
dw_fluffos_v2/lib/std/shadows/disease/
dw_fluffos_v2/lib/std/shadows/fighting/
dw_fluffos_v2/lib/std/shadows/room/
dw_fluffos_v2/lib/std/shops/controllers/
dw_fluffos_v2/lib/std/shops/objs/
dw_fluffos_v2/lib/std/shops/player_shop/
dw_fluffos_v2/lib/std/shops/player_shop/office_code/
dw_fluffos_v2/lib/std/socket/
dw_fluffos_v2/lib/www/
dw_fluffos_v2/lib/www/external/autodoc/
dw_fluffos_v2/lib/www/external/java/telnet/Documentation/
dw_fluffos_v2/lib/www/external/java/telnet/Documentation/images/
dw_fluffos_v2/lib/www/external/java/telnet/examples/
dw_fluffos_v2/lib/www/external/java/telnet/tools/
dw_fluffos_v2/lib/www/pics/
dw_fluffos_v2/lib/www/secure/creator/
dw_fluffos_v2/lib/www/secure/editors/
dw_fluffos_v2/lib/www/secure/survey_results/
dw_fluffos_v2/win32/
/*  -*- LPC -*-  */
/*
 * $Locker:  $
 * $Id: mineral.c,v 1.9 2003/07/09 10:50:11 carmine Exp $
 * $Log: mineral.c,v $
 * Revision 1.9  2003/07/09 10:50:11  carmine
 * Prevented decay level being set
 *
 * Revision 1.8  2001/06/01 21:59:28  ceres
 * Added helpfile
 *
 * Revision 1.6  2000/11/21 03:15:42  ceres
 * Removed ansi colour sequences, they break in too many places.
 *
 * Revision 1.5  2000/05/24 02:33:26  pinkfish
 * Fix up the mineral code.
 *
 * Revision 1.4  2000/04/26 08:15:14  taffyd
 * Multiple bug fixes.
 *
 * Revision 1.3  2000/04/17 10:30:18  shaggy
 *  Forcibly unlocked by taffyd
 *
 * Revision 1.2  1998/10/30 08:36:08  pinkfish
 * Fix up to use set_name refernece.
 *
 * Revision 1.1  1998/01/06 04:58:17  ceres
 * Initial revision
 * 
*/
#include <mineral.h>

#define HANDLER "/obj/handlers/cmr_handler"
#define PRICE_INDEX "/obj/handlers/cpi_handler"
#define DEFAULT_MARKET "Ankh-Morpork"

inherit "/obj/food";

nosave string mineral;

void create() {
   ::create();
   set_decay_speed(0);
   remove_help_file("food");
   add_help_file("mineral");
} /* create() */

varargs void make_mineral( string word, int number, string *inputs ) {
   string adjective, material_adjective, noun, *args;

   mineral = word;
   set_value_info( "material", 1 );
   material_adjective = (string)HANDLER->query_material_adjective( mineral );
   set_weight( number );
   switch( number ) {
      case 0 .. PEBBLE :
         adjective = "small";
         noun = "pebble";
         break;
      case PEBBLE + 1 .. STONE :
         adjective = "medium sized";
         noun = "stone";
         break;
      case STONE + 1 .. ROCK :
         adjective = "large";
         noun = "rock";
         break;
      default:
         adjective = "huge";
         noun = "boulder";
   }
   if ( !pointerp( inputs ) )
      args = allocate( 10 );
   else
      args = inputs + ({ 0, 0, 0, 0, 0 });
   if ( !args[ 0 ] ) {
      set_name( noun );
      add_plural( noun +"s" );
   } else {
      set_name( args[ 0 ] );
      if ( !args[ 3 ] )
         add_plural( pluralize( args[ 0 ] ) );
      else
         add_plural( args[ 3 ] );
   }
   if ( !args[ 1 ] ) {
      set_short(material_adjective +" "+ noun);
      set_main_plural(material_adjective +" "+ pluralize( noun ));
   } else {
      set_short( args[ 1 ] );
      if ( !args[ 4 ] )
         set_main_plural( pluralize( args[ 1 ] ) );
      else
         set_main_plural( args[ 4 ] );
   }
   if ( !args[ 2 ] )
      set_long( "This is "+ add_a( adjective ) +" lump of $mineral$.\n" );
   else
      set_long( args[ 2 ] );
   add_adjective( ({ adjective }) + explode( material_adjective, " " ) );
} /* make_mineral() */

string long( string words, int dark ) {
   return replace( ::long( words, dark ), "$mineral$",
         (string)HANDLER->identify_material( mineral, this_player(), 1 ) );
} /* long() */

string *parse_command_adjectiv_id_list() {
   return explode( (string)HANDLER->identify_material( mineral,
         this_player(), 0 ), " " ) + ::parse_command_adjectiv_id_list();
} /* parse_command_adjectiv_id_list() */

string query_mineral() { return mineral; }

string query_material() { return mineral; }

void init() {
   ::init();
   this_player()->add_command( "pulverise", this_object(),
         "<direct:object> {with|using} <indirect:object>" );
   this_player()->add_command( "chip", this_object(),
         "<direct:object> {with|using} <indirect:object>" );
   this_player()->add_command( "smash", this_object(),
         "<direct:object> {with|using} <indirect:object>" );
   this_player()->add_command( "sprinkle", this_object(),
         "<direct:object:me> [on] <indirect:object>" );
   this_player()->add_command( "sprinkle", this_object(),
         "<direct:object:me>" );
} /* init() */

int do_eat() {
   if ( (string)this_player()->query_race_ob() != "/std/races/troll" ) {
      this_player()->add_failed_mess( this_object(),
            "What do you think you are, a troll?\n", ({ }) );
      return 0;
   }
   return ::do_eat();
} /* do_eat() */

int check_tool( object *tools, string *needed ) {
   string word;

   if ( sizeof( tools ) > 1 ) {
      write( "You only need to use one tool at a time.\n" );
      return 0;
   }
   if ( !sizeof( tools ) ) {
      write( "You need to use a tool of some sort.\n" );
      return 0;
   }
   if ( member_array( tools[ 0 ],
         (object *)this_player()->query_holding() ) == -1 ) {
      write( "You need to use a tool that you are holding.\n" );
      return 0;
   }
   foreach ( word in needed ) {
      if ( tools[ 0 ]->id( word ) )
         return 1;
   }
   write( "You need to use a tool appropriate to the job.\n" );
   return 0;
} /* check_tool() */

int do_pulverise( object *tools ) {
   string material_adjective;

   if ( !check_tool( tools, ({ "hammer" }) ) )
      return 0;
   if ( query_continuous() ) {
      write( "The "+ (string)HANDLER->identify_material( mineral,
            this_player(), 0 ) +" has already been pulverised.\n" );
      return 0;
   }
   if ( query_weight() > PEBBLE ) {
      write( "This piece of "+ (string)HANDLER->identify_material( mineral,
            this_player(), 0 ) +" is too large to pulverise.\n" );
      return 0;
   }
   material_adjective = (string)HANDLER->query_material_adjective( mineral );
   /* Hmmm... Can't use set_name() and an alias would be confusing, so... */
   set_name("powder");
   set_short(material_adjective +" powder");
   set_main_plural(material_adjective +" powder" );
   add_plural( "powder" );
   add_property( "determinate", "some " );
   add_adjective( ({ "some", "pinch", "pinches", "handful",
         "handfuls", "of" }) );
   set_long( "This is $pile_size$ of "+ material_adjective +
         " powder, $amount_size$.\n" );
   set_weight_unit( ({ 1, 50 }) );
   set_medium_alias( "Powdered" + capitalize(mineral) );
   set_amount_types( ([ "pinch": ({ 1, "pinches" }),
         "handful": ({ 50, "handfuls" }) ]) );
   set_pile_types( ({ 50, "small", 100, "medium", "large" }) );
   set_continuous();
   set_amount( roll_MdN( 5, 10 ) * query_weight() );
   remove_property("encoded destination");
   move( environment() );
   this_player()->add_succeeded( tools[ 0 ] );
   return 1;
} /* do_pulverise() */

int do_chip( object *tools ) {
   object chip;

   if ( query_continuous() )
      return 0;
   if ( !check_tool( tools, ({ "pick", "pickaxe", "hammer" }) ) )
      return 0;
   if ( query_weight() == 1 ) {
      write( "This piece of "+ (string)HANDLER->identify_material( mineral,
            this_player(), 0 ) +" is already a chip.\n" );
      return 0;
   }
   set_weight( query_weight() - 1 );
   chip = clone_object( MINERAL );
   chip->make_mineral( mineral, 1 );
   chip->move( environment() );
   this_player()->add_succeeded( tools[ 0 ] );
   return 1;
} /* do_chip() */

int do_smash( object *tools ) {
   int i, j, largest, number, size;
   object debris, remains;

   if ( query_continuous() )
      return 0;
   if ( !check_tool( tools, ({ "pick", "pickaxe" }) ) )
      return 0;
   if ( query_weight() < ROCK / 2 ) {
      write( "This piece of "+ (string)HANDLER->identify_material( mineral,
            this_player(), 0 ) +" is too small to smash.\n" );
      return 0;
   }
   largest = this_player()->query_max_weight();
   if ( largest >= query_weight() )
      largest = query_weight();
   else {
      remains = clone_object( MINERAL );
      remains->make_mineral( mineral, query_weight() - largest );
      remains->move( environment() );
   }
   tools[ 0 ]->hit_weapon( largest, "blunt" );
   number = 2 + random( 4 );
   for ( i = 0; i < 8; i++ ) {
      largest /= number;
      for ( j = 1; j < number; j++ ) {
         size = ( 3 * largest + random( largest ) ) / 4;
         if ( size ) {
            debris = clone_object( MINERAL );
            debris->make_mineral( mineral, size );
            debris->move( environment() );
          }
       }
   }
   this_player()->add_succeeded( tools[0] );
   move( "/room/rubbish" );
   return 1;
} /* do_smash */

int do_sprinkle(object *obs) {
    if (!query_continuous())
      return notify_fail(
        "You should pulverise the stuff before you sprinkle it.\n");

   if (!sizeof(obs)) {
     obs=({ environment(this_player()) });
     this_player()->add_succeeded_mess(this_object(),
       "$N $V $D everywhere.\n",({ }));
   } else {   
     this_player()->add_succeeded_mess(this_object(),
       "$N $V $D on $I.\n",({ obs[0] }));
   }

   obs[0]->add_effect("/std/effects/other/powdered", 
                      (string)HANDLER->query_material_adjective( mineral ) +
                      " powder" );
   call_out("move",0,"/room/rubbish");
   return 1;
} /* do_sprinkle() */

mixed *stats() {
   return ::stats() + ({
      ({ "mineral", mineral, }),
   });
} /* stats() */

mapping int_query_static_auto_load() {
   return ([
      "::" : ::int_query_static_auto_load(),
      "mineral" : mineral,
   ]);
} /* int_query_static_auto_load() */

void init_static_arg( mapping map ) {
   if ( map[ "::" ] )
      ::init_static_arg( map[ "::" ] );
   if ( !undefinedp( map[ "mineral" ] ) )
      mineral = map[ "mineral" ];
   set_decay_speed(0);
} /* init_static_arg() */

mapping query_static_auto_load() {
   if ( ( explode( file_name( this_object() ), "#" )[ 0 ] == "/obj/mineral" )
         || query_continuous() )
      return int_query_static_auto_load();
   return ([ ]);
} /* query_static_auto_load() */


/*
 * This stops the decay level being set - just in case
*/
void set_decay_level( int level ) {
   ::set_decay_level( 0 );
   return;
} /* set_decay_level */