#include "path.h"; inherit CITYROOM; void setup() { set_short("Pumpkin Way"); set_long("This is the middle of Pumpkin Way you can just see Squash Square " "to the south.\n"); set_light( 80 ); add_exit("north", PUMPKIN + "pumpkin3", "road"); add_exit("south", PUMPKIN + "pumpkin5", "road"); add_exit("west", PATH + "stable_entry", "gate"); set_monster(2, "pumpkin"); }