/** * Make an object the will automaticly delete itself. Useful for getting rid * of things out of vaults and so on. * @author Pinkfish */ inherit "/std/object"; void create() { ::create(); if (clonep(this_object())) { call_out((: move("/room/rubbish") :), 3); } } /* create() */ void init_dynamic_arg(mapping map) { } /* init_dynamic_arg() */ void init_static_arg() { } /* init_static_arg() */