#include <config.h> inherit "/std/room/basic_room"; void setup() { set_short( "morgue"); add_property( "determinate", "the " ); add_property( "no teleport", 1 ); set_light( 100 ); set_long("Lots of bodies stacked end on end in long rows. It looks " "like they have stopped sleeping.\n"); } /* setup() */ int *query_co_ord() { return 0; } void clean_up(int i) { return; }