<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Character development [was Re: ] --> <!--X-From-R13: Fenivf Qnfrl <rsvaqryNcbynevf.arg> --> <!--X-Date: Sun, 05 Apr 1998 02:42:59 +0000 --> <!--X-Message-Id: 4903.980404#io,com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199803231841.KAA52796#under,engr.sgi.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Character development [was Re: ]</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:efindel#polaris,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00024.html">Previous</a> | <a href="msg00026.html">Next</a> ] Thread: [ <a href="msg00026.html">Previous</a> | <a href="msg00079.html">Next</a> ] Index: [ <A HREF="author.html#00025">Author</A> | <A HREF="#00025">Date</A> | <A HREF="thread.html#00025">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Character development [was Re: ]</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: J C Lawrence <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Character development [was Re: ]</LI> <LI><em>From</em>: Travis Casey <<A HREF="mailto:efindel#polaris,net">efindel#polaris,net</A>></LI> <LI><em>Date</em>: Sat, 4 Apr 1998 21:40:59 -0500</LI> <LI><em>Reply-To</em>: Travis Casey <<A HREF="mailto:efindel#io,com">efindel#io,com</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> I know... it's been a while since this was posted. I've been working two jobs and my wife is pregnant, so I haven't had time to reply to any interesting mail in a while... On Monday, 23 March 98, J wrote: > I posit: > Character development is fundamental to the concept and definition > of a MUD. The only variation in application of this definition > between games like Tron, and say LambdaMOO, Duris, Sojourn, MUD2, etc, > is that the character development occurs solely in the human player > for the former, and partially in the virtual character for the > others. This creates a scale of development locale with some MUDs > having the balance of their character development in the human player, > and some almost utterly in the virtual character. It should further be noted that "character development" doesn't have to mean "an increase in character power." It could mean *any* kind of change to a character, including personality development. For that matter, character development could include a *weakening* of a character in some way -- although most mud players would probably not enjoy playing in a mud where their characters get weaker with time. -- |\ _,,,---,,_ Travis S. Casey <efindel#io,com> ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me. |,4- ) )-,_..;\ ( `'-' visit the rec.games.design FAQ: '---''(_/--' `-'\_) <A HREF="http://www.io.com/~efindel/design.html">http://www.io.com/~efindel/design.html</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00079" HREF="msg00079.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00024.html">caved in: Algorithms for for storing free space.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00026.html">Re: [MUD-Dev] (fwd) Re: Roleplaying</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00026.html">Re: [MUD-Dev] (fwd) Re: Roleplaying</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00079.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00025"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00025"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00031" HREF="msg00031.html">Re: [MUD-Dev] caved in: Algorithms for for storing free space.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 05 Apr 1998, 18:39 GMT <UL> <LI><strong><A NAME="00035" HREF="msg00035.html">Re: [MUD-Dev] caved in: Algorithms for for storing free space.</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Mon 06 Apr 1998, 02:23 GMT </LI> </UL> </LI> <LI><strong><A NAME="00030" HREF="msg00030.html">Re: [MUD-Dev] internet connections</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 05 Apr 1998, 16:41 GMT <LI><strong><A NAME="00026" HREF="msg00026.html">Re: [MUD-Dev] (fwd) Re: Roleplaying</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Apr 1998, 04:00 GMT <LI><strong><A NAME="00025" HREF="msg00025.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Apr 1998, 02:42 GMT <UL> <LI><strong><A NAME="00079" HREF="msg00079.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 08 Apr 1998, 23:56 GMT <UL> <LI><strong><A NAME="00091" HREF="msg00091.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 09 Apr 1998, 13:12 GMT <UL> <LI><strong><A NAME="00095" HREF="msg00095.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Thu 09 Apr 1998, 17:19 GMT <UL> <LI><strong><A NAME="00098" HREF="msg00098.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 09 Apr 1998, 19:03 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>