1998Q2/
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<H1>[MUD-Dev] Re: There can be.. only ONE! (fwd)</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: There can be.. only ONE! (fwd) </LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 30 Apr 1998 13:32:30 -0400</LI>
<LI><em>Delivery-date</em>: Thu Apr 30 10:31:43 1998</LI>
<LI><em>Delivery-date</em>: Thu, 30 Apr 1998 10:31:43 -0700</LI>
<LI><em>Envelope-to</em>: claw#kanga,nu</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: "Petidomo List Agent,,,," &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
&gt; From: Matt Chatterley &lt;matt#mpc,dyn.ml.org&gt;
&gt; &gt; &gt; On Wed, 22 Apr 1998, J C Lawrence wrote:
&gt; &gt;
&gt; &gt; &gt;&gt; cf The Running Man.
&gt; &gt; 
&gt; &gt; &gt; Strangely, I was going to mention this in my previous post. This is
&gt; &gt; &gt; the model I am now working towards. I always thought that film would
&gt; &gt; &gt; have been more fun if they hadn't tied in the resistance/hero crap,
&gt; &gt; &gt; and had just played out the game to the more 'normal' conclusion (or
&gt; &gt; &gt; even to the team being the first ever to 'win').
&gt; &gt; 
&gt; &gt; They had the (dis)advantage of basing the film on a prior book.  
&gt; 
&gt; Wasn't aware of that. Shame. The book worth finding?
&gt;  

Yeh, I liked it better than the movie. (not suprising)
The book works much better with the "hero" being a wimp 
rather than he-man Arnold.
Some guy named Stephen King wrote it under the 
psuedonym of Richard Bachman.  

J. Lambert

Mud-Dev: The good hands people.


-- 
MUD-Dev: Advancing an unrealised future.
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: atomic functions</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00566" HREF="msg00566.html">[MUD-Dev] Re: atomic functions</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 14 May 1998, 06:05 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00289" HREF="msg00289.html">[MUD-Dev] META: Filtering suggestions</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 30 Apr 1998, 23:49 GMT
<LI><strong><A NAME="00277" HREF="msg00277.html">[MUD-Dev] RE: DOOM Gets a Storyline?</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 30 Apr 1998, 20:03 GMT
<LI><strong><A NAME="00273" HREF="msg00273.html">[MUD-Dev] RE: UO in Wired, was OT: Birth announcement</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 30 Apr 1998, 18:05 GMT
<LI><strong><A NAME="00270" HREF="msg00270.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 30 Apr 1998, 17:31 GMT
<LI><strong><A NAME="00262" HREF="msg00262.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, 
John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Thu 30 Apr 1998, 05:34 GMT
<UL>
<LI><strong><A NAME="00312" HREF="msg00312.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 02 May 1998, 00:36 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00272" HREF="msg00272.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 30 Apr 1998, 18:01 GMT
</LI>
<LI><strong><A NAME="00321" HREF="msg00321.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, 
John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Sat 02 May 1998, 06:39 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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