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<H1>Re: [MUD-Dev] Persistant storage.... My current idea.</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Persistant storage.... My current idea. </LI>
<LI><em>From</em>: Ben Greear &lt;<A HREF="mailto:greear#cyberhighway,net">greear#cyberhighway,net</A>&gt;</LI>
<LI><em>Date</em>: Tue, 7 Apr 1998 17:49:35 -0700 (MST)</LI>
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<PRE>

On Tue, 7 Apr 1998, J C Lawrence wrote:
&gt; &gt; Ummm, not sure I understand this.  It makes no sense to me.  My idea
&gt; &gt; is thus: You have a space ship, with cargo, and various objects on
&gt; &gt; board.  You go through a 'gate' to another server (solar system).
&gt; &gt; Every object within the ship leaves the previous one and joins the
&gt; &gt; latter.  The java classes of course do not move, and in fact are
&gt; &gt; found on ever server.
&gt; 
&gt; You are going to require that the class heirarchy on all servers match 
&gt; perfectly?  If you don't then you have the problem of an object
&gt; attempting to move to a server which may not have an indentical
&gt; supporting class heirarchy.

This is what I plan to shoot for, but the basic communication between
client and server will be well defined, and open, packets.  I will build
classes that will automatically encode themselves into these packets,
and decode the packets into themselves, but there is nothing to stop
someone from writing their own...

&gt; Are you preapared to require that all descendants of a class must be
&gt; compliant with the latest version of that class, or are you going to
&gt; have some sort of class versioning where instances are bound to a
&gt; particular version of a defined class?

This will be pretty nasty for sure.  Every mobile object will have a
version integer, and I'll be able to check with that.  However, I hope
to have a better, more automatic system in place....  Haven't thought
about it too much yet..but auto-downloading .class files is not out of
the question..  Probably could work some magic with the ClassLoader or
something...

&gt; Note that all cable modems are not equal.  Some use the cable fdor
&gt; down trafic only, with a standard asynch modem for the up-traffic.
&gt; Others are bidirectional on the cable, but are also massively
&gt; asymetrical (I've seen as high as a 20:1 ratio between in and out
&gt; bandwidth).  Lastly, for the bidirectional modems, in almost all cases
&gt; you share your bandwidth with the other subscribers on the local loop,
&gt; and some cable companies have been known to be stupid enough to use a
&gt; /16 subnet...
&gt; 
&gt; Cable modems are not necessarily that great.  Check your local
&gt; providers implementation.

Looks like both ADSL and the cable folks won't be here for a while.  The
telco says call back in a month..the cable guy said check back 3Q98.

Musta moved to the wrong block :P


Ben Greear (greear#cyberhighway,net)  <A  HREF="http://www.primenet.com/~greear">http://www.primenet.com/~greear</A> 
Author of ScryMUD:  mud.primenet.com 4444
<A  HREF="http://www.primenet.com/~greear/ScryMUD/scry.html">http://www.primenet.com/~greear/ScryMUD/scry.html</A>



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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Persistant storage.... My current idea.</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00009" HREF="msg00009.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Fri 03 Apr 1998, 09:11 GMT
<UL>
<LI><strong><A NAME="00010" HREF="msg00010.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 03 Apr 1998, 17:57 GMT
<UL>
<LI><strong><A NAME="00013" HREF="msg00013.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sat 04 Apr 1998, 01:32 GMT
<UL>
<LI><strong><A NAME="00049" HREF="msg00049.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 07 Apr 1998, 16:56 GMT
<UL>
<LI><strong><A NAME="00063" HREF="msg00063.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 08 Apr 1998, 00:50 GMT
</LI>
</UL>
</LI>
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</UL>
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</UL>
</LI>
<LI><strong><A NAME="00011" HREF="msg00011.html">[MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 03 Apr 1998, 23:42 GMT
<UL>
<LI><strong><A NAME="00012" HREF="msg00012.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 04 Apr 1998, 00:04 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00018" HREF="msg00018.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 04 Apr 1998, 23:21 GMT
</LI>
<LI><strong><A NAME="00019" HREF="msg00019.html">Re: [MUD-Dev] Persistant storage.... My current idea.</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 04 Apr 1998, 23:21 GMT
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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