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<H1>Re: (fwd) Re: code for teleport</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: (fwd) Re: code for teleport</LI>
<LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI>
<LI><em>Date</em>: Tue, 07 Apr 98 20:53:44 -0700</LI>
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<PRE>
An old post I'd meant to cross to the list but didn't:

From: "Thomas D. Lowe" &lt;dlowe#boxtopsoft,com&gt;
Newsgroups: rec.games.mud.admin
Subject: Re: code for teleport
Date: Mon, 25 Aug 1997 18:41:38 -0500
Reply-To: dlowe#boxtopsoft,com

Greg Munt wrote:
 &gt; a Midgaardian mayor who cannot be permanently disabled :-)  I've
 &gt; had repeated requests for a "dimensional gate" spell that would
 &gt; open an exit to a room of a player's choosing, that would remain
 &gt; open for a while and through which anyone can walk.  That's one
 &gt; we reject.

Note on this...

On the mud I coded and am (still) working on, we scummed an idea off of
Raymond E. Fiest's Riftwar trilogy.  In every mage guild, there's a
"pattern room," with various "patterns" inside.  Mages cast teleport on a
particular pattern (which is described by words like wavy, woven, etc. --
they have to figure out what goes to which) and are themselves teleported
to another pattern room in another guild. Since teleport is on the
upper-mid level range on our mud, it works out well for enabling
transportation to different parts of the world, without actually putting
them into a "zone for killing things and getting xp."

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...



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<li><strong><A NAME="00066" HREF="msg00066.html">Re: [MUD-Dev]  Re: (fwd) Re: code for teleport</A></strong>
<ul compact><li><em>From:</em> Ben Greear &lt;greear#cyberhighway,net&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Resisting Charm or you're cute and nice, but not to die for.</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00104" HREF="msg00104.html">Re: [MUD-Dev] Resisting Charm or you're cute and nice, but not to die for.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 21:40 GMT
<UL>
<LI><strong><A NAME="00130" HREF="msg00130.html">Re: [MUD-Dev] Resisting Charm or you're cute and nice, but not t</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 11 Apr 1998, 06:33 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
<LI><strong><A NAME="00065" HREF="msg00065.html">Re: (fwd) Development of new code base</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 08 Apr 1998, 04:13 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00120" HREF="msg00120.html">Re: (fwd) Development of new code base</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Fri 10 Apr 1998, 16:16 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00064" HREF="msg00064.html">Re: (fwd) Re: code for teleport</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 08 Apr 1998, 03:54 GMT
<UL>
<LI><strong><A NAME="00066" HREF="msg00066.html">Re: [MUD-Dev]  Re: (fwd) Re: code for teleport</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 08 Apr 1998, 04:51 GMT
<UL>
<LI><strong><A NAME="00068" HREF="msg00068.html">Re: (fwd) Re: code for teleport</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Wed 08 Apr 1998, 13:55 GMT
<UL>
<LI><strong><A NAME="00101" HREF="msg00101.html">Re: [MUD-Dev] Re: (fwd) Re: code for teleport</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 21:12 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00062" HREF="msg00062.html">Re: [MUD-Dev] Re: [Fwd: MUD-Dev]</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 07 Apr 1998, 22:34 GMT
</UL></BLOCKQUOTE>

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