<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Multi-Server games --> <!--X-From-R13: X Q Znjerapr <pynjNhaqre.rate.ftv.pbz> --> <!--X-Date: Mon, 29 Jun 1998 10:34:03 -0700 --> <!--X-Message-Id: 199806291732.KAA04672#under,engr.sgi.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 19980627111815.55920#thelonious,new.ox.ac.uk --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Multi-Server games</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#under,engr.sgi.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01243.html">Previous</a> | <a href="msg01245.html">Next</a> ] Thread: [ <a href="msg01233.html">Previous</a> | <a href="msg01264.html">Next</a> ] Index: [ <A HREF="author.html#01244">Author</A> | <A HREF="#01244">Date</A> | <A HREF="thread.html#01244">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Multi-Server games</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Multi-Server games </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>></LI> <LI><em>Date</em>: Mon, 29 Jun 1998 10:32:52 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sat, 27 Jun 1998 11:18:15 +0000 Jo Dillon<emily#thelonious,new.ox.ac.uk> wrote: > MH (michael#sparta,mainstream.net) spake thusly: >> <remote server SEGV's> >> >> <local server fails to recieve confirmation of remote server's >> acceptance of player> <local server puts player back where he/she >> was, takes necessary visual steps> >> >> Suddenly, a great chasm appears between you and Boffoland. You >> won't be going *there* for a while... >> >> > curse You swear angrily. > This is exactly what I do, as a matter of fact. But what if things > fail halfway through transferring a group of objects? (I.e. Bubba is > transported but failure happens halfway through transferring the > things he's carrying?) And what happens if something nasty happens > between the time when the object is linked into the new node's > database and the acknowledgement is sent? Anyone of the standard transaction wrappers would do. Just put a transaction wrapper about the transfer of the entire set of objects with a two stage commit. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------(*) Internet: claw#under,engr.sgi.com ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01232" HREF="msg01232.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> <UL><LI><EM>From:</EM> Jo Dillon <emily#thelonious,new.ox.ac.uk></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01243.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01245.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01233.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01264.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01244"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01244"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Multi-Server games</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01202" HREF="msg01202.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Thu 25 Jun 1998, 06:43 GMT <UL> <LI><strong><A NAME="01227" HREF="msg01227.html">[MUD-Dev] Re: Multi-Server games</A></strong>, MH <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Fri 26 Jun 1998, 22:47 GMT <UL> <LI><strong><A NAME="01232" HREF="msg01232.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Sat 27 Jun 1998, 11:19 GMT <UL> <LI><strong><A NAME="01233" HREF="msg01233.html">[MUD-Dev] Re: Multi-Server games</A></strong>, MH <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Sat 27 Jun 1998, 13:15 GMT </LI> <LI><strong><A NAME="01244" HREF="msg01244.html">[MUD-Dev] Re: Multi-Server games</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 29 Jun 1998, 17:34 GMT </LI> </UL> </LI> <LI><strong><A NAME="01264" HREF="msg01264.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Tue 30 Jun 1998, 04:47 GMT <UL> <LI><strong><A NAME="01284" HREF="msg01284.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 01 Jul 1998, 05:52 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00920" HREF="msg00920.html">[MUD-Dev] RE: In game bulletin boards vs. Web based.</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 09 Jun 1998, 20:31 GMT </LI> <LI><strong><A NAME="00961" HREF="msg00961.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Michael.Willey <a href="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</a>, Thu 11 Jun 1998, 14:26 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>