<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: stuff that makes me leave --> <!--X-From-R13: Dvpuneq Ibbypbpx <YnHveNqvny.cvcrk.pbz> --> <!--X-Date: Sun, 14 Jun 1998 15:51:54 -0700 --> <!--X-Message-Id: 3584C4C2.333A#dial,pipex.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.GSO.3.96L.980614164011.17137A-100000#mozzarella,cs.wisc.edu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: stuff that makes me leave</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:KaVir#dial,pipex.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01037.html">Previous</a> | <a href="msg01039.html">Next</a> ] Thread: [ <a href="msg01037.html">Previous</a> | <a href="msg01041.html">Next</a> ] Index: [ <A HREF="author.html#01038">Author</A> | <A HREF="#01038">Date</A> | <A HREF="thread.html#01038">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: stuff that makes me leave</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: stuff that makes me leave</LI> <LI><em>From</em>: Richard Woolcock <<A HREF="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</A>></LI> <LI><em>Date</em>: Sun, 14 Jun 1998 23:52:50 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Dan Shiovitz wrote: > > Have we already had a "stuff that makes me leave" thread? Now that > it's summer and I have more free time, I've been poking around for a > mud to play. Perhaps my standards are too high or something. I messed > around at Shattered Kingdoms (mud.vividnet.net 1996) and left because, > although the world and skill system were cool, the simulation was > lousy (eg, standard merc/diku combat where you can cut off your > opponent's arms and legs and it's still not dead). The simulation was Merc/diku doesn't have limb-chopping at all, except for occasionally when you kill someone, and it says "Bubba's head plops on the floor" or something similar. I don't see what is wrong with surviving missing limbs either - on my mud there is only about a 50% chance of dying from loosing a limb (although the bleeding will kill you fairly quickly if you just carrying on wandering around). > much better at Forest's Edge (forestsedge.com 23) but there were so > few areas it was crowded and I kept getting pkilled by passing > strangers in the middle of town. So now I'm stuck again. Anyway, I > tried a few more places but didn't stay long for various reasons, > like: > - having too many races as initial choices (never seen a good mud that > offered more than a dozen initial races. at least, not one where the > races had any meaning besides points.) > > - offering stupid races (kender. say no more.) If its a DragonLance themed mud, I see no problem with Kender. > - not having a way to get help on the races or classes or stats before > having to assign them (as Matt says, no help --> I leave.) > > - requiring too much detail to get started (Harshlands, eg, requires > ridiculous amounts of detail to even get into the game considering I > don't know if I want to play there or not yet) I've tried Harshlands and liked it. Yes, you have to enter a lot of detail before you can play - but is that a bad thing? Is it unreasonable to expect players to spend a few minutes generating their character before allowing them to play? > - wandering around a bit and finding out there's no clear pointer as > to where to get started (this, I admit, is a little tricky. I don't > want to end up in a "go north for mud school and the newbie zone!" > sort of handholding situation, but I also don't want to get plopped > down in the middle of the world with no guidance whatsoever. > Forest's Edge hits the correct mid-point between these really well, > with a guide that'll say "hi, if you're new, here are a few places > to check out", but you can do whatever you want if those don't > strike your fancy.) I'll check it out. KaVir. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01107" HREF="msg01107.html">[MUD-Dev] Re: stuff that makes me leave</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <matt#mpc,dyn.ml.org></li></ul> <li><strong><A NAME="01043" HREF="msg01043.html">[MUD-Dev] Re: stuff that makes me leave</A></strong> <ul compact><li><em>From:</em> Robert Woods <rwoods#nebula,honors.unr.edu></li></ul> <li><strong><A NAME="01041" HREF="msg01041.html">[MUD-Dev] Re: stuff that makes me leave</A></strong> <ul compact><li><em>From:</em> Mike Sellers <mike#bignetwork,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01037" HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></STRONG> <UL><LI><EM>From:</EM> Dan Shiovitz <dbs#cs,wisc.edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01039.html">[MUD-Dev] Re: stuff that makes me leave (was Re: In game bulletin...)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01041.html">[MUD-Dev] Re: stuff that makes me leave</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01038"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01038"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: In game bulletin boards vs. Web based.</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00944" HREF="msg00944.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Wed 10 Jun 1998, 20:49 GMT <UL> <LI><strong><A NAME="00949" HREF="msg00949.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 10 Jun 1998, 23:14 GMT </LI> </UL> </LI> </ul> </ul> <LI><strong><A NAME="01031" HREF="msg01031.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sun 14 Jun 1998, 12:29 GMT <UL> <LI><strong><A NAME="01037" HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Sun 14 Jun 1998, 21:57 GMT <UL> <LI><strong><A NAME="01038" HREF="msg01038.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 14 Jun 1998, 22:51 GMT <UL> <LI><strong><A NAME="01041" HREF="msg01041.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Mon 15 Jun 1998, 01:04 GMT </LI> <LI><strong><A NAME="01043" HREF="msg01043.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Robert Woods <a href="mailto:rwoods#nebula,honors.unr.edu">rwoods#nebula,honors.unr.edu</a>, Mon 15 Jun 1998, 04:43 GMT </LI> <LI><strong><A NAME="01107" HREF="msg01107.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Wed 17 Jun 1998, 15:06 GMT </LI> </UL> </LI> <LI><strong><A NAME="01039" HREF="msg01039.html">[MUD-Dev] Re: stuff that makes me leave (was Re: In game bulletin...)</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 14 Jun 1998, 23:37 GMT </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>