<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: skill system --> <!--X-From-R13: "Xba O. Znzoreg" <wyflfvapNvk.argpbz.pbz> --> <!--X-Date: Tue, 2 Jun 1998 20:38:03 -0700 --> <!--X-Message-Id: 199806030335.WAA26547@dfw-ix8.ix.netcom.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: andrewm#tiger,hsc.edu --> <!--X-Reference: v03130300b1930213d266@[192.168.1.3] --> <!--X-Reference: 199806030211.TAA04260#under,engr.sgi.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: skill system</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jlsysinc#ix,netcom.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00864.html">Previous</a> | <a href="msg00866.html">Next</a> ] Thread: [ <a href="msg00861.html">Previous</a> | <a href="msg00930.html">Next</a> ] Index: [ <A HREF="author.html#00865">Author</A> | <A HREF="#00865">Date</A> | <A HREF="thread.html#00865">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: skill system</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: skill system </LI> <LI><em>From</em>: "Jon A. Lambert" <<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>></LI> <LI><em>Date</em>: Tue, 2 Jun 1998 23:36:32 -5</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 2 Jun 98, J C Lawrence wrote: <snip> > b) What skill set do I need to likely accomplish XXX? <snip> > Question: Is this level of skill web inter-connect valuable in a > game? > > #B additionally allows a more insidious form of predictive play than > #A. A player can now pre-determine his character-path in terms of > goals, find out what each goal requires in terms of skills, and from > there chart a mechanical course to wend the game to the various > inflection points of the requisite skill levels. > Exactly. Take Sid Meir's Civilization for instance. The knowledge advancement tree is virtually identical to a skill tree. It even includes the unit/building capabilties upon achieve an advancement. I populated an MS-Project worksheet with the data and was easily able to compute the shortest possible paths to Gunpowder, to Nuclear weapons, to victory in the Space Game, etc. I think exposing a skill tree along with the requirements to achieve certain goals is generally a bad idea. Of course I do prefer fuzzy goals or goals that dynamically change. Generally I think the only player-types who would be upset by this are your game-only players. Perhaps this is the source of the discontent with the hardwired class/skill systems, "I don't want to pick class A because I will not be able to do Y, yet if I pick class B, I can't do Z." or more typically, "If I had known class A couldn't do X around 1000 hours or 50 levels ago, I wouldn't have picked class A". -- --/*\ Jon A. Lambert - TychoMUD Internet:jlsysinc#ix,netcom.com /*\-- --/*\ Mud Server Developer's Page <<A HREF="http://www.netcom.com/~jlsysinc">http://www.netcom.com/~jlsysinc</A>> /*\-- --/*\ "Everything that deceives may be said to enchant" - Plato /*\-- </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00930" HREF="msg00930.html">[MUD-Dev] Off topic! But please help</A></strong> <ul compact><li><em>From:</em> Marian Griffith <gryphon#iaehv,nl></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00846" HREF="msg00846.html">[MUD-Dev] skill system</A></STRONG> <UL><LI><EM>From:</EM> "Andrew C.M. McClintock" <andrewm#tiger,hsc.edu></LI></UL></LI> <LI><STRONG><A NAME="00861" HREF="msg00861.html">[MUD-Dev] Re: skill system</A></STRONG> <UL><LI><EM>From:</EM> J C Lawrence <claw#under,engr.sgi.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00864.html">[MUD-Dev] Re: CGDC, a summary</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00866.html">[MUD-Dev] Re: MURKLE: Wot it is</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00861.html">[MUD-Dev] Re: skill system</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00930.html">[MUD-Dev] Off topic! But please help</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00865"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00865"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: skill system</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00850" HREF="msg00850.html">[MUD-Dev] Re: skill system</A></strong>, Andrew C.M. McClintock <a href="mailto:andrewm#tiger,hsc.edu">andrewm#tiger,hsc.edu</a>, Fri 29 May 1998, 10:05 GMT </LI> <LI><strong><A NAME="00851" HREF="msg00851.html">[MUD-Dev] Re: skill system</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 29 May 1998, 19:24 GMT <UL> <LI><strong><A NAME="00857" HREF="msg00857.html">[MUD-Dev] Re: skill system</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 01 Jun 1998, 14:56 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="00861" HREF="msg00861.html">[MUD-Dev] Re: skill system</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 03 Jun 1998, 02:13 GMT <UL> <LI><strong><A NAME="00865" HREF="msg00865.html">[MUD-Dev] Re: skill system</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 03 Jun 1998, 03:38 GMT <UL> <LI><strong><A NAME="00930" HREF="msg00930.html">[MUD-Dev] Off topic! But please help</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 10 Jun 1998, 17:58 GMT <UL> <LI><strong><A NAME="00933" HREF="msg00933.html">[MUD-Dev] Re: Off topic! But please help</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Wed 10 Jun 1998, 18:26 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00841" HREF="msg00841.html">[MUD-Dev] Re: Combat Was Re: Leaving characters in play</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Wed 27 May 1998, 12:42 GMT <UL> <LI><strong><A NAME="00843" HREF="msg00843.html">[MUD-Dev] Re: Combat Was Re: Leaving characters in play</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 27 May 1998, 17:35 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>